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Industrial Designer

Pilgrim · Redwood City, CA · On Site · Active · Ashby

Job facts

FieldValue
CompanyPilgrim
TitleIndustrial Designer
Normalized title-
Department / teamCreative / Creative
LocationRedwood City, CA, United States
Work modelOn Site
Employment typeFull Time
Salary-
Statusactive
ATS providerAshby
Posted / first seen / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

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PageWhat it containsOpen
Company jobsActive postings from Pilgrim.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Ashby.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Redwood City.Open
Department jobsActive postings in Creative.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyPilgrim
Source4c288f04-0fde-4478-9850-609ffb39ef2d
ATS providerAshby

Description

As an Industrial Designer at Pilgrim, you will work hands-on with our engineering team to design and develop ruggedized components, enclosures, and mission-critical hardware that operates at the intersection of biological and engineered systems. This is not an agency or studio role, you will build real products that must survive field conditions, integrate with sensors and electronics, and be manufacturable on CNCs, printers, and injection-molded pathways. You will own the visual and functional design of hardware from early concept through prototype iterations and production-intent models. The ideal candidate combines strong aesthetics with practical engineering instincts and has experience designing parts meant to be used, abused, and trusted. You are highly encouraged to share a portfolio that demonstrates your skills and experience. Responsibilities Conceptualize and develop hardware forms, housings, and interfaces for ruggedized systems used in field environments. Translate sketches and early concepts into detailed 3D CAD suitable for machining, printing, and downstream fabrication. Design components with attention to reliability, ergonomics, manufacturability, sealing, mounting, and integration of sensors, displays, and connectors. Develop photorealistic renderings and visualization assets for internal reviews, demonstrations, and agency-facing materials. Work with mechanical and electrical engineers to ensure form, fit, and function integrate cleanly across assemblies. Support material selection, surface treatments, coatings, and finishes appropriate for thermal, chemical, and mechanical stresses. Prototype parts using FDM/SLA printing and assist with shop fabrication (CNC machining, laser cutting, basic metalworking). Incorporate MIL-STD considerations (environmental, shock/vibration, ingress protection, human factors) into design decisions. Drive a consistent design language across Pilgrim hardware while adapting geometry to varying mission and integration requirements. Participate in field tests, observe operator interaction with prototypes, and refine designs based on real-world constraints and feedback. Qualifications Experience in industrial design, product design, or equivalent hardware-focused role (defense, robotics, medical devices, automotive, or similar). Strong portfolio demonstrating concept development, 3D modeling, mechanical awareness, and ability to take designs from sketch to functional prototype. Proficiency in industry-standard CAD and visualization tools (Fusion 360, SolidWorks, Rhino, Keyshot or equivalent). Experience designing ruggedized enclosures, field-deployable components, or products subject to shock, vibration, weather, or contamination. Understanding of human–machine interfaces, ergonomics, and physical interaction patterns. Comfort working directly with mechanical and electrical engineers on tolerances, manufacturability, sealing, and integration. Hands-on prototyping experience with 3D printing, laser cutting, or CNC machining. Ability to iterate rapidly, manage multiple projects, and operate in a fast-moving R&D environment. Clear communicator able to collaborate across engineering, fabrication, and leadership. Nice to Have Experience with MIL-STD-810, IP ratings, or rugged-device design guidelines. Familiarity with sensors, connectors, cable routing, and embedded systems packaging. Background in biomedical devices, field instrumentation, or human-centered design for technical systems. Basic exposure to FEA or simulation tools for structural or thermal considerations. Visual design skills for creating presentation-quality renders and assets for external audiences.

Full job record

Job ID6e5761ec9bb498d2aa65fd4946b702cc7b4c639d
Org ID900c5f95-d380-4467-bd36-7ab872dae4af
Source ID4c288f04-0fde-4478-9850-609ffb39ef2d
Board ID4c288f04-0fde-4478-9850-609ffb39ef2d
Providerashby
Provider Job Key4667d7ec-f239-48c9-a226-5794180a50f4
TitleIndustrial Designer
Normalized Title
Statusactive
Activeyes
Location TextRedwood City, CA
DepartmentCreative
TeamCreative
Employment Typefull_time
Workplace Typeon_site
Remote Policy
CountryUnited States
RegionCA
CityRedwood City
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.ashbyhq.com/pilgrim/4667d7ec-f239-48c9-a226-5794180a50f4
Apply URLhttps://jobs.ashbyhq.com/pilgrim/4667d7ec-f239-48c9-a226-5794180a50f4/application
First Seen At2026-05-29 05:52:01Z
Last Seen At2026-06-06 20:13:11Z
Last Checked At2026-06-06 20:13:11Z
Last Changed At2026-05-29 05:52:01Z
Inactive At
Source Posted At
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=ashby/board=pilgrim/date=2026-06-06/2026-06-06T20-13-11-084Z-16518cf5350f39678782cece14c40d08cbb641ee02c2acf7682038dfec044b74.json
Event Fields
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}
Parsed Structured
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Extensions
{}
Native Structured
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