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HomeCompaniesBlackbirdinteractiveAnimator (3-month contract)

Animator (3-month contract)

Blackbirdinteractive · Vancouver, BC, Canada · Remote · Active · CAD 70,000–CAD 85,000 / year · Lever

Job facts

FieldValue
CompanyBlackbirdinteractive
TitleAnimator (3-month contract)
Normalized title-
Department / teamArt / Animation
LocationVancouver, BC, Canada
Work modelRemote / Remote
Employment typeTemporary Full Time
SalaryCAD 70,000–CAD 85,000 / year
Statusactive
ATS providerLever
Posted / first seen2026-05-20 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Blackbirdinteractive.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Lever.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Vancouver.Open
Department jobsActive postings in Art.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyBlackbirdinteractive
Sourcede15df0c-b3ae-4775-90f0-dd411c9e3c56
ATS providerLever

Description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Responsibilities Provide animations for characters, creatures, weapons, and props that are immersive and in-line with the IP’s visual and gameplay style. Implement animation states and events using tools provided in a proprietary game engine. Collaborate with tech art to create new rigs and find creative solutions to problems as they arise. Be comfortable owning your pipeline from animation set creation to in-engine implementation. You will communicate updates in a timely fashion and collaborate effectively cross-discipline with minimal supervision. Find creative solutions to make best reuse of existing animations. Requirements 4 years of proven experience in animation for games. Strong understanding of 3D Softwares such as Maya/3ds-Max; as well as animation State Machine tools. Solid grasp of timing, physics and skeleton anatomy of humans and creatures. Proficiency in the optimization techniques for game animations. Excellent communication and collaborative skills. Pluses AAA Game experience Familiarity with game-ready skeleton design, skinning, and animation scene structure Basic understanding of rigging and rigging tools Experience animating in-engine cameras Passion for sci-fi games and/or any media Experience working on existing IP and their assets

Full job record

Job ID6a4e1897516fa2894143d8443d9ddfed0d25fe4e
Org ID14738bcc-94a7-4251-8421-379ac988e374
Source IDde15df0c-b3ae-4775-90f0-dd411c9e3c56
Board IDde15df0c-b3ae-4775-90f0-dd411c9e3c56
Providerlever
Provider Job Key846b311f-81f8-48cd-b96b-0f742f668a5f
TitleAnimator (3-month contract)
Normalized Title
Statusactive
Activeyes
Location TextVancouver, BC, Canada
DepartmentArt
TeamAnimation
Employment TypeTemporary Full-Time
Workplace Typeremote
Remote Policyremote
CountryCanada
RegionBC
CityVancouver
Salary RawCAD 70000-85000 per-year-salary
Salary Min70,000
Salary Max85,000
Salary CurrencyCAD
Salary Periodyear
Source URLhttps://jobs.lever.co/blackbirdinteractive/846b311f-81f8-48cd-b96b-0f742f668a5f
Apply URLhttps://jobs.lever.co/blackbirdinteractive/846b311f-81f8-48cd-b96b-0f742f668a5f/apply
First Seen At2026-05-29 07:02:26Z
Last Seen At2026-06-06 07:57:45Z
Last Checked At2026-06-06 07:57:45Z
Last Changed At2026-05-29 07:02:26Z
Inactive At
Source Posted At2026-05-20 19:55:34Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=lever/board=blackbirdinteractive/date=2026-06-06/2026-06-06T07-57-44-954Z-09ffe79be563aeb0b47021b9d8ad6131314d9a6cf51a31afd89f11f65aa0154f.json
Event Fields
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  "last_changed_at": "2026-05-29T07:02:26.504Z",
  "active_status": "active"
}
Parsed Structured
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    "region": "BC",
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  "remote_policy": "remote",
  "salary_period": "year",
  "workplace_type": "remote",
  "salary_currency": "CAD"
}
Extensions
{}
Native Structured
{
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    {
      "text": "Responsibilities",
      "content": "<div>\n\n<li>\n<p>Provide animations for characters, creatures, weapons, and props that are immersive and in-line with the IP’s visual and gameplay style.&nbsp;</p>\n</li>\n<li>\n<p>Implement animation states and events using tools provided in a proprietary game engine.</p>\n</li>\n<li>\n<p>Collaborate with tech art to create new rigs and find creative solutions to problems as they arise.&nbsp;</p>\n</li>\n<li>\n<p>Be comfortable owning your pipeline from animation set creation to in-engine implementation.&nbsp;</p>\n</li>\n<li>\n<p>You will communicate updates in a timely fashion and collaborate effectively cross-discipline with minimal supervision.</p>\n</li>\n<li>\n<p>Find creative solutions to make best reuse of existing animations.</p>\n</li>\n\n</div>"
    },
    {
      "text": "Requirements",
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    },
    {
      "text": "Pluses",
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    }
  ],
  "country": "CA",
  "createdAt": 1779306934102,
  "updatedAt": null,
  "categories": {
    "team": "Animation",
    "location": "Vancouver, BC, Canada",
    "commitment": "Temporary Full-Time",
    "department": "Art",
    "allLocations": [
      "Vancouver, BC, Canada"
    ]
  },
  "salaryRange": {
    "max": 85000,
    "min": 70000,
    "currency": "CAD",
    "interval": "per-year-salary"
  },
  "workplaceType": "remote"
}
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