Home › Companies › Niantic Spatial › Senior Computer Vision Engineer (Reconstruction)
Senior Computer Vision Engineer (Reconstruction)
Niantic Spatial · San Francisco, CA · Hybrid · Active · Ashby
Job facts
| Field | Value |
|---|---|
| Company | Niantic Spatial |
| Title | Senior Computer Vision Engineer (Reconstruction) |
| Normalized title | - |
| Department / team | Engineering / Engineering |
| Location | San Francisco, CA, United States |
| Work model | Hybrid / Hybrid |
| Employment type | Full Time |
| Salary | - |
| Status | active |
| ATS provider | Ashby |
| Posted / first seen | — / 2026-05-30 |
| Changed / last seen | 2026-05-30 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Niantic Spatial. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through Ashby. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in San Francisco. | Open |
| Department jobs | Active postings in Engineering. | Open |
| Work model jobs | Active Hybrid postings. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Niantic Spatial |
| Source | f664142b-b3f8-49d0-9b09-b65f523e7c63 |
| ATS provider | Ashby |
Description
At Niantic Spatial, we’re building the future of physical AI. Powered by a proprietary database of over 30 billion posed images, our groundbreaking mapping technology unlocks a new dimension of interaction and spatial intelligence that helps both humans and machines better understand, represent, navigate, and engage with the real environment. Join us as we build the real-world foundational models for physical AI, so people and machines can work efficiently and safely together.
As a Senior Computer Vision Engineer on the Applied Algorithms team, you will own significant parts of our Reconstruction technology. As a member of this team, you will be responsible for building a high-fidelity 3D representation of the living geospatial world model via Gaussian Splatting and Meshing. Part of the role you will be bridging the gap between R&D and production, turning complex geospatial data into a persistent sense of space and enabling the next generation of spatial AI.
Responsibilities System Architecture: Design, develop, and maintain production-grade Computer Vision systems that power Niantic Spatial’s 3D Gaussian Splatting, Meshing and 3D mapping pipelines.
Algorithmic Innovation: Refine and scale algorithms for our Reconstruction service including, SfM (Structure from Motion), Depth Estimation, 3D Gaussian Splatting and Meshing. Moving algorithms from research concepts to hardened production code that can scale for our map of the world.
Performance Engineering : Optimize complex Computer Vision code for maximum efficiency in cloud and mobile environments, ensuring low latency and high-performance execution on GPU/CPU.
Benchmarking & Evaluation: Create and own the tools and frameworks used to evaluate the quality of our 3D Reconstructions against ground-truth data.
Technical Leadership: Lead technical design reviews, mentor junior engineers, and serve as a team anchor for resolving complex technical disagreements within the mapping stack.
Cross-Functional Delivery: Collaborate with Product, Research, and Operations teams to ensure that state-of-the-art Computer Vision solutions translate into delightful user experiences.
Requirements Education: BS, MS, or PhD in Computer Science, Robotics, Computer Vision, or a related technical field (or equivalent professional experience).
Years of Experience: 5+ years of experience developing and shipping algorithms for image processing, Computer Vision, or 3D Reconstruction.
Coding Proficiency: Expert-level proficiency in Python and/or C++.
Domain Expertise: Proven track record in designing solutions for Computer Vision or 3D Reconstruction.
Required in-office days: 3 days per week
Plus If: Experience in planning and leading technical projects from inception to production.
Significant contributions to open-source Computer Vision and 3D Reconstruction libraries (OpenCV, COLMAP, NerfStudio, etc.).
Experience with CUDA or shader programming for performance optimization.
Candidate Privacy Policy I understand that by submitting my job application, the information I provide as part of that application will be used in accordance with Niantic Spatial’s Privacy Notice for Job Applicants and Candidates .
If required by law, by submitting my job application I consent to the processing of my information as described in that Notice, including processing information I voluntarily disclose to Niantic Spatial, such as health or medical information, race or ethnicity data, and sexual orientation data and, in limited circumstances sharing information with third parties such as references and other third parties that assist in the hiring process.
Niantic Spatial is an equal opportunity employer. Individuals seeking employment at Niantic Spatial are considered without regard to race, color, ancestry, national origin, religion, creed, age, gender (including pregnancy, childbirth, breastfeeding or related medical conditions), marital status, physical or mental disability, medical condition, genetic information, military or veteran status, gender identity, gender expression, sexual orientation, or any other protected category under applicable laws. Niantic Spatial, will also consider qualified applicants with criminal histories in accordance with applicable laws. Please contact your recruiter if you want to request an accommodation for the job application or interview process
Full job record
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| Board ID | f664142b-b3f8-49d0-9b09-b65f523e7c63 |
| Provider | ashby |
| Provider Job Key | 03457021-bfff-4afa-aaff-a6356e1e6d8e |
| Title | Senior Computer Vision Engineer (Reconstruction) |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | San Francisco, CA |
| Department | Engineering |
| Team | Engineering |
| Employment Type | full_time |
| Workplace Type | hybrid |
| Remote Policy | hybrid |
| Country | United States |
| Region | CA |
| City | San Francisco |
| Salary Raw | — |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | — |
| Source URL | https://jobs.ashbyhq.com/niantic-spatial/03457021-bfff-4afa-aaff-a6356e1e6d8e |
| Apply URL | https://jobs.ashbyhq.com/niantic-spatial/03457021-bfff-4afa-aaff-a6356e1e6d8e/application |
| First Seen At | 2026-05-30 08:00:03Z |
| Last Seen At | 2026-06-06 09:37:17Z |
| Last Checked At | 2026-06-06 09:37:17Z |
| Last Changed At | 2026-05-30 08:00:03Z |
| Inactive At | — |
| Source Posted At | — |
| Source Updated At | — |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=ashby/board=niantic-spatial/date=2026-06-06/2026-06-06T09-37-13-868Z-c374e085358b9f7e0bc3736203df628a547273f31aebcda6540e73ced20614ec.json |
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