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Senior Computer Vision Engineer (Reconstruction)

Niantic Spatial · San Francisco, CA · Hybrid · Active · Ashby

Job facts

FieldValue
CompanyNiantic Spatial
TitleSenior Computer Vision Engineer (Reconstruction)
Normalized title-
Department / teamEngineering / Engineering
LocationSan Francisco, CA, United States
Work modelHybrid / Hybrid
Employment typeFull Time
Salary-
Statusactive
ATS providerAshby
Posted / first seen / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Niantic Spatial.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Ashby.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in San Francisco.Open
Department jobsActive postings in Engineering.Open
Work model jobsActive Hybrid postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyNiantic Spatial
Sourcef664142b-b3f8-49d0-9b09-b65f523e7c63
ATS providerAshby

Description

At Niantic Spatial, we’re building the future of physical AI. Powered by a proprietary database of over 30 billion posed images, our groundbreaking mapping technology unlocks a new dimension of interaction and spatial intelligence that helps both humans and machines better understand, represent, navigate, and engage with the real environment. Join us as we build the real-world foundational models for physical AI, so people and machines can work efficiently and safely together. As a Senior Computer Vision Engineer on the Applied Algorithms team, you will own significant parts of our Reconstruction technology. As a member of this team, you will be responsible for building a high-fidelity 3D representation of the living geospatial world model via Gaussian Splatting and Meshing. Part of the role you will be bridging the gap between R&D and production, turning complex geospatial data into a persistent sense of space and enabling the next generation of spatial AI. Responsibilities System Architecture: Design, develop, and maintain production-grade Computer Vision systems that power Niantic Spatial’s 3D Gaussian Splatting, Meshing and 3D mapping pipelines. Algorithmic Innovation: Refine and scale algorithms for our Reconstruction service including, SfM (Structure from Motion), Depth Estimation, 3D Gaussian Splatting and Meshing. Moving algorithms from research concepts to hardened production code that can scale for our map of the world. Performance Engineering : Optimize complex Computer Vision code for maximum efficiency in cloud and mobile environments, ensuring low latency and high-performance execution on GPU/CPU. Benchmarking & Evaluation: Create and own the tools and frameworks used to evaluate the quality of our 3D Reconstructions against ground-truth data. Technical Leadership: Lead technical design reviews, mentor junior engineers, and serve as a team anchor for resolving complex technical disagreements within the mapping stack. Cross-Functional Delivery: Collaborate with Product, Research, and Operations teams to ensure that state-of-the-art Computer Vision solutions translate into delightful user experiences. Requirements Education: BS, MS, or PhD in Computer Science, Robotics, Computer Vision, or a related technical field (or equivalent professional experience). Years of Experience: 5+ years of experience developing and shipping algorithms for image processing, Computer Vision, or 3D Reconstruction. Coding Proficiency: Expert-level proficiency in Python and/or C++. Domain Expertise: Proven track record in designing solutions for Computer Vision or 3D Reconstruction. Required in-office days: 3 days per week Plus If: Experience in planning and leading technical projects from inception to production. Significant contributions to open-source Computer Vision and 3D Reconstruction libraries (OpenCV, COLMAP, NerfStudio, etc.). Experience with CUDA or shader programming for performance optimization. Candidate Privacy Policy I understand that by submitting my job application, the information I provide as part of that application will be used in accordance with Niantic Spatial’s Privacy Notice for Job Applicants and Candidates . If required by law, by submitting my job application I consent to the processing of my information as described in that Notice, including processing information I voluntarily disclose to Niantic Spatial, such as health or medical information, race or ethnicity data, and sexual orientation data and, in limited circumstances sharing information with third parties such as references and other third parties that assist in the hiring process. Niantic Spatial is an equal opportunity employer. Individuals seeking employment at Niantic Spatial are considered without regard to race, color, ancestry, national origin, religion, creed, age, gender (including pregnancy, childbirth, breastfeeding or related medical conditions), marital status, physical or mental disability, medical condition, genetic information, military or veteran status, gender identity, gender expression, sexual orientation, or any other protected category under applicable laws. Niantic Spatial, will also consider qualified applicants with criminal histories in accordance with applicable laws. Please contact your recruiter if you want to request an accommodation for the job application or interview process

Full job record

Job ID6856da241e6f64bca1d2eb967a120090e58fe7c4
Org ID3f820b59-117c-49d4-8971-e04058ad78ec
Source IDf664142b-b3f8-49d0-9b09-b65f523e7c63
Board IDf664142b-b3f8-49d0-9b09-b65f523e7c63
Providerashby
Provider Job Key03457021-bfff-4afa-aaff-a6356e1e6d8e
TitleSenior Computer Vision Engineer (Reconstruction)
Normalized Title
Statusactive
Activeyes
Location TextSan Francisco, CA
DepartmentEngineering
TeamEngineering
Employment Typefull_time
Workplace Typehybrid
Remote Policyhybrid
CountryUnited States
RegionCA
CitySan Francisco
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.ashbyhq.com/niantic-spatial/03457021-bfff-4afa-aaff-a6356e1e6d8e
Apply URLhttps://jobs.ashbyhq.com/niantic-spatial/03457021-bfff-4afa-aaff-a6356e1e6d8e/application
First Seen At2026-05-30 08:00:03Z
Last Seen At2026-06-06 09:37:17Z
Last Checked At2026-06-06 09:37:17Z
Last Changed At2026-05-30 08:00:03Z
Inactive At
Source Posted At
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=ashby/board=niantic-spatial/date=2026-06-06/2026-06-06T09-37-13-868Z-c374e085358b9f7e0bc3736203df628a547273f31aebcda6540e73ced20614ec.json
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Extensions
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Native Structured
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