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HomeCompaniesTurtle Rock StudiosUI Technical Artist

UI Technical Artist

Turtle Rock Studios · Irvine, CA · Remote · Active · $80,000–$120,000 / year · Greenhouse

Job facts

FieldValue
CompanyTurtle Rock Studios
TitleUI Technical Artist
Normalized title-
Department / teamUI/UX
LocationIrvine, CA, United States
Work modelRemote / Remote
Employment type-
Salary$80,000–$120,000 / year
Statusactive
ATS providerGreenhouse
Posted / first seen2026-05-12 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Turtle Rock Studios.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Irvine.Open
Department jobsActive postings in UI/UX.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyTurtle Rock Studios
Source17efe663-8f54-4bb4-b16b-dbfce11bff30
ATS providerGreenhouse

Description

At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next hit title. We are seeking a UI Technical Artist to join our team. The UI Technical Artist bridges the gap between design and engineering, ensuring seamless, visually polished, and performant UI experiences. The ideal candidate will be comfortable working with Unreal Engine 5, UMG, and Figma, while collaborating closely with UI/UX Designers, Engineers, and Artists to bring our game’s interface to life. This position will report to the UX/UI Director. Responsibilities Implement, optimize, and maintain user interfaces using Unreal Engine 5 and UMG Translate Figma mockups and wireframes into interactive, responsive, in-game UI Work closely with UI/UX Designers to ensure fidelity between design intent and implementation Develop and maintain UI assets pipelines, ensuring a clean workflow from Figma, Photoshop, and Illustrator into UE5 Implement and polish UI materials, animations, and interactive behaviors in UMG using Blueprints Contribute to the development of materials and shader solutions that elevate the look and feel of the UI Collaborate with Engineers to integrate UI systems into gameplay features and tools Collaborate with QA to track and resolve UI related bugs Troubleshoot and resolve UI-related technical challenges, including performance and scalability Ensure UI elements function seamlessly across multiple platforms and resolutions Create and maintain documentation, scripts, and tools to support efficient UI workflows Participate in playtests and iteration cycles to improve usability and visual quality Requirements 3+ years of experience as a UI Technical Artist, UI Implementer, or similar role in game development A portfolio or demo reel showcasing shipped projects or interactive UI work in Unreal Engine Proficiency in Unreal Engine 5 with hands-on experience in UMG (UI Editor, Blueprints, Widgets, Materials) Experience working with Figma or similar design software for UI/UX collaboration Strong understanding of UI/UX principles and best practices for player-facing experiences Knowledge of localization and accessibility design for UI in games Ability to script and debug using Blueprints Experience with motion graphics or UI animations (After Effects, Niagara, or Sequencer) Familiarity with console development and UI performance optimization Excellent problem-solving skills with a keen eye for detail and polish Strong cross-discipline communication skills and ability to thrive in a collaborative team environment Preferences Shooter games experience is a plus Knowledge of C++ is a plus Benefits Some of the benefits and perks our employees get to enjoy, include: 100% Medical, Dental, Vision Coverage for you and your family 401k Matching Student Loan Repayment Plan / College Savings Plan Career Improvement Plan Flexible Work Arrangements - In-House, Hybrid, and Remote Generous Time Off Policy Company Events - In-Person + Virtual Events Fully Stocked Kitchen + Sponsored Food Trucks The estimated base pay range for this role is: $80,000 - $120,000 USD We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Full job record

Job ID62d4e736cac039421c890245738f50b8e3d76432
Org IDc921d469-08bf-48d7-a0b0-04b60b2ec6db
Source ID17efe663-8f54-4bb4-b16b-dbfce11bff30
Board ID17efe663-8f54-4bb4-b16b-dbfce11bff30
Providergreenhouse
Provider Job Key4694434005
TitleUI Technical Artist
Normalized Title
Statusactive
Activeyes
Location TextIrvine, CA
DepartmentUI/UX
Team
Employment Type
Workplace Typeremote
Remote Policyremote
CountryUnited States
RegionCA
CityIrvine
Salary Rawbase pay range for this role is: $80,000 - $120,000 USD We are an equal opportunity employer and value diversity at our company
Salary Min80,000
Salary Max120,000
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://job-boards.greenhouse.io/turtlerockstudios/jobs/4694434005
Apply URLhttps://job-boards.greenhouse.io/turtlerockstudios/jobs/4694434005
First Seen At2026-05-29 22:56:50Z
Last Seen At2026-06-06 19:26:23Z
Last Checked At2026-06-06 19:26:23Z
Last Changed At2026-05-29 22:56:50Z
Inactive At
Source Posted At2026-05-12 18:40:07Z
Source Updated At2026-05-14 19:34:18Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=turtlerockstudios/date=2026-06-06/2026-06-06T19-26-23-759Z-5cf2e89228b0e5682e1b8044279653b2c7ac1f9e74adbd29f38c387ecf2802f8.json
Event Fields
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  "last_changed_at": "2026-05-29T22:56:50.919Z",
  "active_status": "active"
}
Parsed Structured
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    "region": "CA",
    "country": "United States",
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    "countries": [
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  },
  "remote_policy": "remote",
  "salary_period": "year",
  "workplace_type": "remote",
  "salary_currency": "USD"
}
Extensions
{}
Native Structured
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      "location": "Lake Forest, California, United States",
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  "updated_at": "2026-05-14T15:34:18-04:00",
  "departments": [
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      "name": "UI/UX",
      "child_ids": [],
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  ],
  "company_name": "Turtle Rock Studios",
  "requisition_id": 4435143005,
  "first_published": "2026-05-12T14:40:07-04:00",
  "application_deadline": null
}
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