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HomeCompaniesVelo3DSenior Software Engineer, Graphics

Senior Software Engineer, Graphics

Velo3D · Fremont, CA · Remote · Active · Lever

Job facts

FieldValue
CompanyVelo3D
TitleSenior Software Engineer, Graphics
Normalized title-
Department / teamEngineering / Software
LocationFremont, CA, United States
Work modelRemote / Remote
Employment typeRegular, Salaried, Full Time
Salary-
Statusactive
ATS providerLever
Posted / first seen2026-01-22 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-04

Related slices

PageWhat it containsOpen
Company jobsActive postings from Velo3D.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Lever.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Fremont.Open
Department jobsActive postings in Engineering.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyVelo3D
Source7cf4763a-4b67-44c6-b307-dd3dbb828b05
ATS providerLever

Description

Position Overview: As a Senior Software Engineer on our Graphics team, you’ll work on software that handles geometric complexity beyond what many CAD tools can manage. Our Flow print setup software is built to give users a smooth, interactive experience while working with highly detailed models, and maintaining that fluidity is critical to how efficiently they can set up builds. In this role, you’ll take ownership of evolving— and potentially reimagining— our rendering pipeline to support increasingly complex geometry, balancing performance, scalability, and visual clarity. About the Company: Velo, Velo3D, Sapphire and Intelligent Fusion are registered trademarks of Velo3D, Inc. Without Compromise, Flow, Flow Developer, and Assure are trademarks of Velo3D, Inc. With the only SupportFree laser powder bed fusion capability, we enable on-demand manufacturing of production quality Titanium, Inconel, and Aluminum parts with an unprecedented degree of design freedom and quality control. The VELO3D award-winning solution includes an integrated offering of hardware and software: Sapphire® metal AM production printer, Flow™ print preparation software, Assure™ quality assurance and control system, and an integrated manufacturing process that runs throughout the printing operation. Our team enjoys excellent benefits including healthcare coverage and 401(K) employer contributions. We believe in transparency and recognizing exceptional efforts through our monthly all-hands meetings and team member appreciation awards. Our job titles may span more than one career level. The starting base salary for this full-time position is between $150,000 and $210,000. This salary range reflects the minimum and maximum target for this position in the U.S. The actual base pay is dependent upon many factors, such as work experience, job-related skills, related education, work location, and market demands. The base pay range is subject to change and may be modified in the future. In addition to a competitive base salary and a comprehensive benefits package, this position may be eligible for other forms of compensation such as participation in a bonus and equity program, as applicable. Velo3D provides equal employment opportunities to all employees and applicants for employment without regard to, and prohibits discrimination and harassment based on, race, color, religion, age, sex, national origin, disability, medical condition, genetic information, military or veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training. Responsibilities Improve our existing VTK-based rendering pipeline Investigate alternative foundational libraries to potentially move to Work with our applications engineers to understand and fix key display bottlenecks. Requirements Extensive experience with C++ Experience dealing with graphics pipelines Experience with parallel computation Nice to Haves Familiarity with VTK

Full job record

Job ID5d8b5f3e752fe2725aeb303d4c7d499c3a009b1c
Org ID18c5c41e-3bfd-438e-b606-ca1f06996a09
Source ID7cf4763a-4b67-44c6-b307-dd3dbb828b05
Board ID7cf4763a-4b67-44c6-b307-dd3dbb828b05
Providerlever
Provider Job Keyfd1510d7-ae68-4b85-9079-8a147036c460
TitleSenior Software Engineer, Graphics
Normalized Title
Statusactive
Activeyes
Location TextFremont, CA
DepartmentEngineering
TeamSoftware
Employment TypeRegular, Salaried, Full Time
Workplace Typeremote
Remote Policyremote
CountryUnited States
RegionCA
CityFremont
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.lever.co/velo3d/fd1510d7-ae68-4b85-9079-8a147036c460
Apply URLhttps://jobs.lever.co/velo3d/fd1510d7-ae68-4b85-9079-8a147036c460/apply
First Seen At2026-05-29 07:01:43Z
Last Seen At2026-06-04 11:33:07Z
Last Checked At2026-06-04 11:33:07Z
Last Changed At2026-05-29 07:01:43Z
Inactive At
Source Posted At2026-01-22 22:57:27Z
Source Updated At
Raw Payload Uris3://bluework-jobs-prod-raw-590183727216/raw/provider=lever/board=velo3d/date=2026-06-04/2026-06-04T11-33-06-989Z-e0deaa5361515238d685de389e182e8a00b1f6d235c806c2514030935dd9d0ae.json
Event Fields
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  "last_changed_at": "2026-05-29T07:01:43.317Z",
  "active_status": "active"
}
Parsed Structured
{
  "language": "en",
  "location": {
    "raw": "Fremont, CA",
    "city": "Fremont",
    "region": "CA",
    "country": "United States",
    "is_remote": true,
    "confidence": 0.9
  },
  "salary_max": null,
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  "inferred_at": "2026-06-04T11:33:07.412Z",
  "launch_scope": {
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    "included": true,
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    "location": {
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  "salary_period": null,
  "workplace_type": "remote",
  "salary_currency": null
}
Extensions
{}
Native Structured
{
  "lists": [
    {
      "text": "Responsibilities",
      "content": "\n<li>Improve our existing VTK-based rendering pipeline</li>\n<li>Investigate alternative foundational libraries to potentially move to</li>\n<li>Work with our applications engineers to understand and fix key display bottlenecks.</li>\n"
    },
    {
      "text": "Requirements",
      "content": "\n<li>Extensive experience with C++</li>\n<li>Experience dealing with graphics pipelines</li>\n<li>Experience with parallel computation</li>\n"
    },
    {
      "text": "Nice to Haves",
      "content": "\n<li>Familiarity with VTK</li>\n"
    }
  ],
  "country": "US",
  "createdAt": 1769122647129,
  "updatedAt": null,
  "categories": {
    "team": "Software",
    "location": "Fremont, CA",
    "commitment": "Regular, Salaried, Full Time",
    "department": "Engineering",
    "allLocations": [
      "Fremont, CA"
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  "salaryRange": null,
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}
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