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HomeCompaniesMetricmindsgmbhMotion Capture Intern (m/f/d)

Motion Capture Intern (m/f/d)

Metricmindsgmbh · Frankfurt am Main, Hessen, 60326, Germany · Active · BambooHR

Job facts

FieldValue
CompanyMetricmindsgmbh
TitleMotion Capture Intern (m/f/d)
Normalized title-
Department / teamMotion Capture
LocationFrankfurt am Main, Hessen
Work model-
Employment typeInternship
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2025-07-11 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Metricmindsgmbh.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Frankfurt am Main.Open
Department jobsActive postings in Motion Capture.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyMetricmindsgmbh
Sourcee109ec41-1bb6-40a7-9792-007c55a48ade
ATS providerBambooHR

Description

We’re always on the lookout for passionate interns to join our Motion Capture Department , where you’ll dive into a wide range of exciting projects and gain hands-on experience in motion capture performances and bringing these performances to life. About Us: For over 20 years, metricminds  has been bringing digital worlds to life with high-end motion capture animation for both in-game action and cinematic cutscenes . Based in Frankfurt, Germany, the studio combines deep experience with custom production workflows to deliver consistently stunning results. Trusted by industry leaders like 2K Games, DONTNOD, EA, Epic Games, Guerrilla Games, THQ Nordic , and many more, metricminds continues to set the standard in performance-driven animation. About the role : As an Intern , you’ll get hands-on experience in data post-processing and join us right on the capture stage , helping record everything from dynamic character locomotion to full-performance capture . You’ll be part of bringing entire scenes to life , complete with multiple actors, custom-built props, and detailed environment recreations. Responsibilities: Create motion captured animation content for a variety of clients and projects, ranging from indie projects up to AAA games Clean-Up and post-production of captured animations, using our custom workflows Capture actor performances on our mocap stage Requirements: A genuine passion for animation and games Eagerness to learn and constantly improve yourself Team player with strong collaboration skills Ability to communicate well in English , both written and verbal. Internship duration of 6 months Willingness to relocate to Frankfurt, Germany E ligible to work within the European Union Preferred: Knowledge of motion capture technology and procedures Solid animation knowledge Technical understanding with the ability and desire to solve problems when they arise Timeframe: Our next availability for this position includes 1–2 openings starting in March 2027, with a duration of six months until the end of August 2027.

Full job record

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Org ID24c99293-91dc-48af-9d6b-5b0abb4ed208
Source IDe109ec41-1bb6-40a7-9792-007c55a48ade
Board IDe109ec41-1bb6-40a7-9792-007c55a48ade
Providerbamboohr
Provider Job Key40
TitleMotion Capture Intern (m/f/d)
Normalized Title
Statusactive
Activeyes
Location TextFrankfurt am Main, Hessen, 60326, Germany
DepartmentMotion Capture
Team
Employment Typeinternship
Workplace Type
Remote Policy
Country
RegionHessen
CityFrankfurt am Main
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://metricmindsgmbh.bamboohr.com/careers/40
Apply URLhttps://metricmindsgmbh.bamboohr.com/careers/40
First Seen At2026-05-30 06:08:13Z
Last Seen At2026-06-06 10:22:44Z
Last Checked At2026-06-06 10:22:44Z
Last Changed At2026-05-30 06:08:13Z
Inactive At
Source Posted At2025-07-11 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=metricmindsgmbh/date=2026-06-06/2026-06-06T10-22-43-005Z-8cae82e4cbe4d33e72136c60a0c7b4adae7917dde934734d51cd1d9409e291cf.json
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Parsed Structured
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Extensions
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    "description": "<p><span>We’re always on the lookout for passionate<span style=\"font-weight: bold\"> interns to join our Motion Capture Department</span>, where you’ll dive into a wide range of exciting projects and gain hands-on experience in motion capture performances and bringing these performances to life.</span></p>\n<p><br></p>\n<p><span><span style=\"font-weight: bold\">About Us:</span></span><span><span> </span></span></p>\n<p><span>For over 20 years, </span><span><span style=\"font-weight: bold\">metricminds </span></span><span>has been bringing digital worlds to life with <span style=\"font-weight: bold\">high-end motion capture animation</span> for both <span style=\"font-weight: bold\">in-game action and cinematic cutscenes</span>. Based in Frankfurt, Germany, the studio combines deep experience with custom production workflows to deliver consistently stunning results. Trusted by industry leaders like <span style=\"font-weight: bold\">2K Games, DONTNOD, EA, Epic Games, Guerrilla Games, THQ Nordic</span>, and many more, metricminds continues to set the standard in performance-driven animation.</span></p>\n<p><br></p>\n<p><span><span style=\"font-weight: bold\">About the role</span></span><span><span style=\"font-weight: bold\">:</span></span><span><span> </span></span></p>\n<p><span>As an <span style=\"font-weight: bold\">Intern</span>, you’ll get hands-on experience in </span><span><span style=\"font-weight: bold\">data post-processing</span></span><span> and join us right on the </span><span>capture stage</span><span>, helping record everything from <span style=\"font-weight: bold\">dynamic character locomotion to full-performance capture</span>. You’ll be part of <span style=\"font-weight: bold\">bringing entire scenes to life</span>, complete with multiple actors, custom-built props, and detailed environment recreations.</span></p>\n<p><span><br></span></p>\n<p><span><span style=\"font-weight: bold\">Responsibilities:</span></span><span><br></span></p>\n<ul>\n<li><span style=\"font-weight: bold\">Create motion captured animation</span> content for a variety of clients and projects, ranging from indie projects up to AAA games</li>\n<li><span><span><span style=\"font-weight: bold\">Clean-Up and post-production</span> of captured animations, using our custom workflows</span></span><span><br></span></li>\n<li><span> <span>Capture actor performances on our mocap stage</span></span><span><br></span></li>\n</ul>\n<p><span><br></span></p>\n<p><span><span style=\"font-weight: bold\">Requirements:</span></span><span><span> </span></span></p>\n<ul>\n<li><span> <span>A </span><span>genuine </span><span style=\"font-weight: bold\">passion for animation and games</span></span><span><br></span></li>\n<li><span><span><span style=\"font-weight: bold\">Eagerness to learn</span> and constantly improve yourself</span></span></li>\n<li>Team player with <span style=\"font-weight: bold\">strong collaboration skills</span></li>\n<li>Ability to <span style=\"font-weight: bold\">communicate well in English</span>, both written and verbal.<br></li>\n<li><span> <span>Internship duration of 6 months</span></span></li>\n<li><span><span>Willingness to relocate to Frankfurt, Germany</span></span></li>\n<li><span><span>E</span>ligible to work within the European Union</span></li>\n</ul>\n<p><span><span> </span></span></p>\n<p><span><span><span style=\"font-weight: bold\">Preferred:</span></span></span><span><span> </span></span></p>\n<ul>\n<li><span> <span>Knowledge of motion capture technology and procedures</span></span><span><br></span></li>\n<li><span> <span>Solid animation knowledge</span></span><span><br></span></li>\n<li><span> <span>Technical understanding with the ability and desire to solve problems when they arise</span></span><span><br></span></li>\n</ul>\n<p><span><br></span></p>\n<p><span><span style=\"font-weight: bold\">Timeframe:</span></span><span> </span><br><span>Our next availability for this position includes 1–2 openings starting in March 2027, with a duration of six months until the end of August 2027.</span></p>",
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