Home › Companies › Blackbirdinteractive › Technical UI/UX Designer (6-month Contract)
Technical UI/UX Designer (6-month Contract)
Blackbirdinteractive · Vancouver, BC, Canada · Remote · Active · CAD 90,000–CAD 110,000 / year · Lever
Job facts
| Field | Value |
|---|---|
| Company | Blackbirdinteractive |
| Title | Technical UI/UX Designer (6-month Contract) |
| Normalized title | - |
| Department / team | Design / Technical Design |
| Location | Vancouver, BC, Canada |
| Work model | Remote / Remote |
| Employment type | Temporary Full Time |
| Salary | CAD 90,000–CAD 110,000 / year |
| Status | active |
| ATS provider | Lever |
| Posted / first seen | 2026-02-10 / 2026-05-29 |
| Changed / last seen | 2026-05-29 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Blackbirdinteractive. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through Lever. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Vancouver. | Open |
| Department jobs | Active postings in Design. | Open |
| Work model jobs | Active Remote postings. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Blackbirdinteractive |
| Source | de15df0c-b3ae-4775-90f0-dd411c9e3c56 |
| ATS provider | Lever |
Description
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Blackbird Interactive is looking for an experienced Technical UI/UX Designer to support the hands-on adaptation of a large, established simulation game to new platforms and display environments. This role is strongly implementation-focused, centering on directly modifying, rebuilding, and integrating existing UI systems to support new resolutions, input methods, and platform constraints, while preserving usability, clarity, and the core player experience.
You’ll work closely with design, engineering, art, and production to actively implement and refactor UI screens, flows, and interactions, ensuring they feel native to the target platform. This role sits firmly at the intersection of design and engineering, requiring practical experience working inside UI systems, strong technical fluency, and a deep understanding of how interfaces behave across different screen sizes, control schemes, and performance profiles. If you enjoy getting your hands dirty in UI tools, solving real-world platform challenges, and making complex interfaces feel intuitive and robust, this role could be a great fit for you!
Responsibilities
Collaborate with design, engineering, and production to adapt existing UI systems for new platforms, resolutions, and input methods while preserving established gameplay workflows.
Design, adjust, and implement UI layouts that scale effectively across a wide range of screen sizes, aspect ratios, and viewing distances.
Work hands-on within the UI toolset to modify, extend, and debug UI screens, flows, and interactions to meet platform-specific requirements.
Partner closely with engineers to ensure UI performance, responsiveness, and technical stability across target platformsIdentify UX friction introduced by platform changes (controller input, navigation paradigms, readability at distance) and propose practical, implementable solutions.
Maintain consistency with existing UI style, hierarchy, and interaction patterns while making necessary adjustments for usability and accessibility.
Test UI thoroughly in-game, diagnosing layout issues, navigation problems, and edge cases, and iterating to improve clarity and player experience.
Create and maintain clear documentation to communicate UI changes, constraints, and best practices to cross-disciplinary partners
Requirements
At least 3 years of professional experience in UI/UX design for games, with a strong emphasis on implementation and technical problem-solving.
Hands-on experience working with Scaleform-based UI systems, including layout, data binding, animation, and debugging.
Experience supporting ports or platform transitions for complex, UI-heavy games.
Familiarity with controller-first UX patterns, focus management, and non-mouse navigation models.
Strong understanding of cross-platform UI challenges, particularly adapting PC-focused interfaces for console or other input-constrained environments.
Experience supporting UI across multiple resolutions and aspect ratios, with a focus on readability, hierarchy, and interaction clarity.
Ability to work independently within established systems, manage tasks, and iterate on feedback in a production environment.
Strong collaboration and communication skills, with experience working closely with engineers, designers, artists, and QA
Pluses
Interest in accessibility, usability, and player comfort, especially for long play sessions and large-screen environments.
Experience improving or refactoring legacy UI systems while maintaining consistency with an established player experience.
Comfort working in technically constrained environments and finding elegant solutions within existing frameworks.
Background in UI animation, motion, or visual polish that enhances clarity without overwhelming the player
Full job record
| Job ID | 5d36b45a6e868ed14aa542dc325e7a851e64f09b |
| Org ID | 14738bcc-94a7-4251-8421-379ac988e374 |
| Source ID | de15df0c-b3ae-4775-90f0-dd411c9e3c56 |
| Board ID | de15df0c-b3ae-4775-90f0-dd411c9e3c56 |
| Provider | lever |
| Provider Job Key | 034be443-e4fb-4c6b-8dae-b4a4d4c26d37 |
| Title | Technical UI/UX Designer (6-month Contract) |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | Vancouver, BC, Canada |
| Department | Design |
| Team | Technical Design |
| Employment Type | Temporary Full-Time |
| Workplace Type | remote |
| Remote Policy | remote |
| Country | Canada |
| Region | BC |
| City | Vancouver |
| Salary Raw | CAD 90000-110000 per-year-salary |
| Salary Min | 90,000 |
| Salary Max | 110,000 |
| Salary Currency | CAD |
| Salary Period | year |
| Source URL | https://jobs.lever.co/blackbirdinteractive/034be443-e4fb-4c6b-8dae-b4a4d4c26d37 |
| Apply URL | https://jobs.lever.co/blackbirdinteractive/034be443-e4fb-4c6b-8dae-b4a4d4c26d37/apply |
| First Seen At | 2026-05-29 07:02:26Z |
| Last Seen At | 2026-06-06 07:57:45Z |
| Last Checked At | 2026-06-06 07:57:45Z |
| Last Changed At | 2026-05-29 07:02:26Z |
| Inactive At | — |
| Source Posted At | 2026-02-10 20:52:35Z |
| Source Updated At | — |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=lever/board=blackbirdinteractive/date=2026-06-06/2026-06-06T07-57-44-954Z-09ffe79be563aeb0b47021b9d8ad6131314d9a6cf51a31afd89f11f65aa0154f.json |
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