bluedoor data·Job Postings API·bluedoor.sh ↗

HomeCompaniesCompany3Head of CG (General Submission)

Head of CG (General Submission)

Company3 · Remote · Active · $170,000–$220,000 / year · JazzHR / ApplyToJob

Job facts

FieldValue
CompanyCompany3
TitleHead of CG (General Submission)
Normalized title-
Department / team-
Location-
Work modelRemote / Remote
Employment type-
Salary$170,000–$220,000 / year
Statusactive
ATS providerJazzHR / ApplyToJob
Posted / first seen / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Company3.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through JazzHR / ApplyToJob.Open
Provider filtered searchThe same provider as a filtered job collection.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyCompany3
Source051e0650-1f7f-44da-bedf-6daa6422313a
ATS providerJazzHR / ApplyToJob

Description

This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team. The Company will only contact applicants who are selected for further consideration about potential future opportunities. Business Unit : Curated Position : Head of CG (General Submission) Location : Toronto, ON (Remote) *Pay Range : $170,000 - $220,000 CAD annually POSITION SUMMARY: The VFX Head of CG is a senior leadership role responsible for driving the efficiency, volume, and quality of all Computer Graphics (CG) output for television series. This individual will define and enforce robust technical standards across the entire CG pipeline—including asset creation, rigging, lighting, and FX—to meet the accelerated weekly/bi-weekly delivery schedules common in episodic production. The Head of CG must balance artistic excellence with rigorous pipeline compliance. We primarily use a Houdini pipeline with Karma/Solaris. MAIN DUTIES: The Head of CG will own the episodic pipeline. They will define, maintain, and strictly enforce standardized, optimized CG workflows and naming conventions necessary for high-volume, rapid iteration required by episodic shows. They will be responsible for quality control and consistency, establishing clear, non-negotiable standards for all look-dev, lighting, and simulation assets to ensure shot-to-shot and episode-to-episode continuity , especially when multiple artists are working concurrently. They will also be responsible for the following: Team Leadership & Mentorship: Manage and mentor CG Supervisors and Leads, fostering a collaborative environment focused on problem-solving and delivering on-time dailies and turnovers . Technical Roadblock Resolution: Serve as the highest point of escalation for complex technical challenges within the CG department, rapidly diagnosing and resolving pipeline bottlenecks impacting deadlines. Production Partnership: Work in lockstep with the VFX Producer and Production Managers to accurately scope tasks, manage artist load against aggressive show schedules, and flag potential delays proactively. Tool Standardization: Oversee the strategic development and deployment of custom tools and scripts that specifically automate repetitive tasks common in episodic work (e.g., batch processing, automated QC checks). Asset Reusability: Champion the development of high-quality, modular CG assets that can be efficiently reused across multiple episodes or seasons to maximize throughput. Vendor Management (if applicable): Liaise with external vendors providing CG elements, ensuring their deliverables strictly adhere to the studio’s established episodic pipeline specifications. Onboarding & Training: Develop and lead accelerated training modules for new hires on the studio’s specific episodic pipeline procedures. WHAT YOU BRING: The ideal candidate must be well experienced in VFX CG roles, also bringing years of experience in a leadership position ( CG Supervisor or Head of CG ) specifically within high-volume episodic television or streaming series . They must bring demonstrable expertise in pipeline architecture and optimization for speed and efficiency (e.g., batch processing, automated quality checks), and have a mastery of pipeline integration between key packages (e.g., Maya/Houdini for scene prep, proprietary tools, and a core renderer like Arnold/V-Ray/Redshift). Additional desired skills include: Proven track record of successfully managing and delivering complex hero assets (characters, environments, creatures) under weekly production deadlines. Superior leadership skills with a reputation for clear, direct communication under pressure, particularly when managing schedule risks. ABOUT THE COMPANY: Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more. Diversity and Inclusion at Company 3: Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self. It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process. *The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee’s pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs. The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply. The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company’s recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time. Both external and internal candidates can apply for this general submission posting through the Company’s Career Page.

Full job record

Job ID5d1e47f910dbbefb20da3cbf7969bdd40a6e3345
Org IDbb66e093-e006-47b7-8a67-ddb20afd99d9
Source ID051e0650-1f7f-44da-bedf-6daa6422313a
Board ID051e0650-1f7f-44da-bedf-6daa6422313a
Providerjazzhr
Provider Job Keyd0RFECqtF7
TitleHead of CG (General Submission)
Normalized Title
Statusactive
Activeyes
Location Text
Department
Team
Employment Type
Workplace Typeremote
Remote Policyremote
Country
Region
City
Salary RawPay Range : $170,000 - $220,000 CAD annually POSITION SUMMARY: The VFX Head of CG is a senior leadership role r
Salary Min170,000
Salary Max220,000
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://company3.applytojob.com/apply/d0RFECqtF7/Head-Of-CG-General-Submission
Apply URLhttps://company3.applytojob.com/apply/d0RFECqtF7/Head-Of-CG-General-Submission
First Seen At2026-05-30 05:39:31Z
Last Seen At2026-06-06 18:52:40Z
Last Checked At2026-06-06 18:52:40Z
Last Changed At2026-05-30 05:39:31Z
Inactive At
Source Posted At
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=jazzhr/board=company3/date=2026-06-06/2026-06-06T18-52-39-630Z-678b8faea11557f90744dd574a1ca7136d8e328b397a37bb38118ad20e553ea1.json
Event Fields
{
  "content_hash": "7265e436d53e99c5bc870e99c72740926277de4b22f7f1578e0ded7819a7bcd9",
  "source_hash": "e25d8959ad1355b59792a6a2db1da7f749478587d606ea11bcd34e53b73ebffc",
  "last_changed_at": "2026-05-30T05:39:31.464Z",
  "active_status": "active"
}
Parsed Structured
{
  "language": "en",
  "location": {
    "raw": null,
    "city": null,
    "region": null,
    "country": null,
    "is_remote": true,
    "confidence": null
  },
  "salary_max": 220000,
  "salary_min": 170000,
  "inferred_at": "2026-06-06T18:52:40.330Z",
  "launch_scope": {
    "reason": "jazzhr_production_catalog",
    "included": true,
    "location": {
      "raw": null,
      "city": null,
      "region": null,
      "country": null,
      "is_remote": true,
      "confidence": null
    },
    "countries": []
  },
  "remote_policy": "remote",
  "salary_period": "year",
  "workplace_type": "remote",
  "salary_currency": "USD"
}
Extensions
{}
Native Structured
{
  "detail": {
    "url": "https://company3.applytojob.com/apply/jobs/details/d0RFECqtF7?&",
    "heading": "Head of CG (General Submission)",
    "html_title": "JazzHR » Job Listings",
    "canonical_url": "https://company3.applytojob.com/apply/d0RFECqtF7/Head-Of-CG-General-Submission",
    "description_html": "<div class=\"job_description\">\n\t\t\t\t\t<span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team. </b><b>The Company will only contact applicants who are selected for further consideration about potential future opportunities.&#160;</b></span></span></span><br><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>Business Unit</b>: Curated</span></span></span><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>Position</b>: Head of CG (General Submission)</span></span></span><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>Location</b>: Toronto, ON (Remote)</span></span></span><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>*Pay Range</b>: $170,000 - $220,000 CAD annually</span></span></span><br><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>POSITION SUMMARY:</b></span></span></span><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\">The <b>VFX Head of CG</b> is a senior leadership role responsible for driving the <b>efficiency, volume, and quality</b> of all Computer Graphics (CG) output for television series. This individual will define and enforce robust technical standards across the entire CG pipeline&#8212;including asset creation, rigging, lighting, and FX&#8212;to meet the <b>accelerated weekly/bi-weekly delivery schedules</b> common in episodic production. The Head of CG must balance artistic excellence with rigorous pipeline compliance. We primarily use a Houdini pipeline with Karma/Solaris.</span></span></span><br><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>MAIN DUTIES:</b></span></span></span><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\">The Head of CG will own the episodic pipeline. They will define, maintain, and strictly enforce standardized, optimized CG workflows and naming conventions necessary for <b>high-volume, rapid iteration</b> required by episodic shows. They will be responsible for quality control and consistency, establishing clear, non-negotiable standards for all look-dev, lighting, and simulation assets to ensure <b>shot-to-shot and episode-to-episode continuity</b>, especially when multiple artists are working concurrently. They will also be responsible for the following:</span></span></span><ul><li style=\"margin-left:8px;\"><span style=\"font-size:11pt;\"><span style=\"line-height:115%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>Team Leadership &amp; Mentorship:</b> Manage and mentor CG Supervisors and Leads, fostering a collaborative environment focused on problem-solving and delivering <b>on-time dailies and turnovers</b>.</span></span></span></li><li style=\"margin-left:8px;\"><span style=\"font-size:11pt;\"><span style=\"line-height:115%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>Technical Roadblock Resolution:</b> Serve as the highest point of escalation for complex technical challenges within the CG department, rapidly diagnosing and resolving pipeline bottlenecks impacting deadlines.</span></span></span></li><li style=\"margin-left:8px;\"><span style=\"font-size:11pt;\"><span style=\"line-height:115%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>Production Partnership:</b> Work in lockstep with the VFX Producer and Production Managers to accurately scope tasks, manage artist load against aggressive show schedules, and flag potential delays proactively.</span></span></span></li><li style=\"margin-left:8px;\"><span style=\"font-size:11pt;\"><span style=\"line-height:115%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>Tool Standardization:</b> Oversee the strategic development and deployment of custom tools and scripts that specifically automate repetitive tasks common in episodic work (e.g., batch processing, automated QC checks).</span></span></span></li><li style=\"margin-left:8px;\"><span style=\"font-size:11pt;\"><span style=\"line-height:115%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>Asset Reusability:</b> Champion the development of high-quality, modular CG assets that can be efficiently reused across multiple episodes or seasons to maximize throughput.</span></span></span></li><li style=\"margin-left:8px;\"><span style=\"font-size:11pt;\"><span style=\"line-height:115%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>Vendor Management (if applicable):</b> Liaise with external vendors providing CG elements, ensuring their deliverables strictly adhere to the studio&#8217;s established episodic pipeline specifications.</span></span></span></li><li style=\"margin-left:8px;\"><span style=\"font-size:11pt;\"><span style=\"line-height:115%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>Onboarding &amp; Training:</b> Develop and lead accelerated training modules for new hires on the studio&#8217;s specific episodic pipeline procedures.</span></span></span></li></ul><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\"><b>WHAT YOU BRING:</b></span></span></span><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\">The ideal candidate must be well experienced in VFX CG roles, also bringing years of experience in a leadership position (<b>CG Supervisor or Head of CG</b>) specifically within <b>high-volume episodic television or streaming series</b>. They must bring <b>demonstrable expertise in pipeline architecture and optimization</b> for speed and efficiency (e.g., batch processing, automated quality checks), and have a <b>mastery of pipeline integration</b> between key packages (e.g., Maya/Houdini for scene prep, proprietary tools, and a core renderer like Arnold/V-Ray/Redshift). Additional desired skills include:</span></span></span><ul><li style=\"margin-left:8px;\"><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\">Proven track record of successfully managing and delivering complex hero assets (characters, environments, creatures) under <b>weekly production deadlines.</b></span></span></span></li><li style=\"margin-left:8px;\"><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\">Superior leadership skills with a reputation for clear, direct communication under pressure, particularly when managing schedule risks.</span></span></span></li></ul><br><span style=\"font-size:11pt;\"><span style=\"line-height:normal;\"><span style=\"font-family:Calibri, sans-serif;\"><b>ABOUT THE COMPANY:</b></span></span></span><br><span style=\"font-size:11pt;\"><span style=\"line-height:normal;\"><span style=\"font-family:Calibri, sans-serif;\"><span style=\"color:#000000;\">Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.</span></span></span></span><br><br><span style=\"font-size:11pt;\"><span style=\"line-height:normal;\"><span style=\"font-family:Calibri, sans-serif;\"><b><span style=\"color:#000000;\">Diversity and Inclusion at Company 3:</span></b></span></span></span><br><br><span style=\"font-size:11pt;\"><span style=\"line-height:normal;\"><span style=\"font-family:Calibri, sans-serif;\"><span style=\"color:#000000;\">Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.</span></span></span></span><br><br><span style=\"font-size:11pt;\"><span style=\"line-height:normal;\"><span style=\"font-family:Calibri, sans-serif;\"><span style=\"color:#000000;\">It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process.</span></span></span></span><br><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\">*The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee&#8217;s pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs.&#160;</span></span></span><br><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\">The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.</span></span></span><br><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\">The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company&#8217;s recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time.</span></span></span><br><br><span style=\"font-size:11pt;\"><span style=\"line-height:107%;\"><span style=\"font-family:Calibri, sans-serif;\">Both external and internal candidates can apply for this general submission posting through the Company&#8217;s Career Page.</span></span></span><br>&#160;",
    "description_text": "This general submission posting is an opportunity to submit your resume for future consideration only; not for an existing opening. We anticipate this role may be open in the near future. If you wish to be considered for this potential opportunity, please submit your resume. When a position becomes available, you may be contacted by our Talent Acquisition team. The Company will only contact applicants who are selected for further consideration about potential future opportunities.\n Business Unit : Curated\n Position : Head of CG (General Submission)\n Location : Toronto, ON (Remote)\n *Pay Range : $170,000 - $220,000 CAD annually\n POSITION SUMMARY:\n The VFX Head of CG is a senior leadership role responsible for driving the efficiency, volume, and quality of all Computer Graphics (CG) output for television series. This individual will define and enforce robust technical standards across the entire CG pipeline—including asset creation, rigging, lighting, and FX—to meet the accelerated weekly/bi-weekly delivery schedules common in episodic production. The Head of CG must balance artistic excellence with rigorous pipeline compliance. We primarily use a Houdini pipeline with Karma/Solaris.\n MAIN DUTIES:\n The Head of CG will own the episodic pipeline. They will define, maintain, and strictly enforce standardized, optimized CG workflows and naming conventions necessary for high-volume, rapid iteration required by episodic shows. They will be responsible for quality control and consistency, establishing clear, non-negotiable standards for all look-dev, lighting, and simulation assets to ensure shot-to-shot and episode-to-episode continuity , especially when multiple artists are working concurrently. They will also be responsible for the following: Team Leadership & Mentorship: Manage and mentor CG Supervisors and Leads, fostering a collaborative environment focused on problem-solving and delivering on-time dailies and turnovers .\n Technical Roadblock Resolution: Serve as the highest point of escalation for complex technical challenges within the CG department, rapidly diagnosing and resolving pipeline bottlenecks impacting deadlines.\n Production Partnership: Work in lockstep with the VFX Producer and Production Managers to accurately scope tasks, manage artist load against aggressive show schedules, and flag potential delays proactively.\n Tool Standardization: Oversee the strategic development and deployment of custom tools and scripts that specifically automate repetitive tasks common in episodic work (e.g., batch processing, automated QC checks).\n Asset Reusability: Champion the development of high-quality, modular CG assets that can be efficiently reused across multiple episodes or seasons to maximize throughput.\n Vendor Management (if applicable): Liaise with external vendors providing CG elements, ensuring their deliverables strictly adhere to the studio’s established episodic pipeline specifications.\n Onboarding & Training: Develop and lead accelerated training modules for new hires on the studio’s specific episodic pipeline procedures.\n WHAT YOU BRING:\n The ideal candidate must be well experienced in VFX CG roles, also bringing years of experience in a leadership position ( CG Supervisor or Head of CG ) specifically within high-volume episodic television or streaming series . They must bring demonstrable expertise in pipeline architecture and optimization for speed and efficiency (e.g., batch processing, automated quality checks), and have a mastery of pipeline integration between key packages (e.g., Maya/Houdini for scene prep, proprietary tools, and a core renderer like Arnold/V-Ray/Redshift). Additional desired skills include: Proven track record of successfully managing and delivering complex hero assets (characters, environments, creatures) under weekly production deadlines.\n Superior leadership skills with a reputation for clear, direct communication under pressure, particularly when managing schedule risks.\n ABOUT THE COMPANY:\n Company 3, including its various business units and family of brands, provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.\n Diversity and Inclusion at Company 3:\n Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable, and inclusive culture where every employee feels empowered and safe to show up to work as their full self.\n It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the Company's HR representative if you need assistance completing any forms or otherwise need any accommodation or support in order to participate in the application process.\n *The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. This range may be modified in the future. An employee’s pay position within the range may be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs.\n The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings as adopted and amended from time to time will apply.\n The above compensation and benefits information is provided in accordance with various state, provincial, and local pay transparency laws. The Company’s recruitment processes will also be conducted in accordance with applicable law as adopted and amended from time to time.\n Both external and internal candidates can apply for this general submission posting through the Company’s Career Page.",
    "jsonld_jobposting": null
  },
  "list_job": {
    "id": "d0RFECqtF7",
    "title": "Head of CG (General Submission)",
    "detailUrl": "https://company3.applytojob.com/apply/jobs/details/d0RFECqtF7?&"
  },
  "detail_errors": []
}
Get this page with API

Rendered from the bluedoor Job Postings API. Reproduce it:

GET https://api.bluedoor.sh/job-postings/v1/jobs/5d1e47f910dbbefb20da3cbf7969bdd40a6e3345?include=descriptionJSON
GET https://api.bluedoor.sh/job-postings/v1/orgs/bb66e093-e006-47b7-8a67-ddb20afd99d9JSON
GET https://api.bluedoor.sh/job-postings/v1/sources/051e0650-1f7f-44da-bedf-6daa6422313aJSON
GET https://api.bluedoor.sh/job-postings/v1/jobs/5d1e47f910dbbefb20da3cbf7969bdd40a6e3345/eventsJSON