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HomeCompaniesBlackbirdinteractiveEnvironment Artist (9-month contract)

Environment Artist (9-month contract)

Blackbirdinteractive · Vancouver, BC, Canada · Remote · Active · CAD 80,000–CAD 90,000 / year · Lever

Job facts

FieldValue
CompanyBlackbirdinteractive
TitleEnvironment Artist (9-month contract)
Normalized title-
Department / teamArt / Art
LocationVancouver, BC, Canada
Work modelRemote / Remote
Employment typeTemporary Full Time
SalaryCAD 80,000–CAD 90,000 / year
Statusactive
ATS providerLever
Posted / first seen2026-06-04 / 2026-06-06
Changed / last seen2026-06-06 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Blackbirdinteractive.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Lever.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Vancouver.Open
Department jobsActive postings in Art.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyBlackbirdinteractive
Sourcede15df0c-b3ae-4775-90f0-dd411c9e3c56
ATS providerLever

Description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Responsibilities Work closely with the Project Art Director and Team Leads to execute the visual direction of a third-person sci-fi action game via a highly technical Unreal engine pipeline. Create high-quality hardsurface assets such as props and environmental set pieces. Produce clean, efficient models and materials suited for real-time workflows and optimized for gameplay needs. Iterate quickly on concepts, prototypes, and final assets in collaboration with design, animation, and tech art. Consistently deliver polished, production-ready work that enhances the overall quality bar. Requirements 4+ years of industry experience. Demonstrated ability to create high-quality 3D environment art assets for games. Strong understanding of modeling, UVs, baking, and PBR texturing workflows. Experience in modular environment art creation and execution within a game engine. Proficiency with Substance tools (Painter and/or Designer). Experience working in a collaborative environment with Art Directors and cross-disciplinary teams. Pluses Sculpting skills for natural forms, organics and foliage. Experience with Unreal Engine PCG system. Passion for science fiction and action games. Interest in worldbuilding, cinematics, or visual storytelling.

Full job record

Job ID59c9f8d5b945d0e7f4a525aa89a475f43f4bc4ac
Org ID14738bcc-94a7-4251-8421-379ac988e374
Source IDde15df0c-b3ae-4775-90f0-dd411c9e3c56
Board IDde15df0c-b3ae-4775-90f0-dd411c9e3c56
Providerlever
Provider Job Key873eb776-1dc5-4e2e-abb1-ae70c3b527a3
TitleEnvironment Artist (9-month contract)
Normalized Title
Statusactive
Activeyes
Location TextVancouver, BC, Canada
DepartmentArt
TeamArt
Employment TypeTemporary Full-Time
Workplace Typeremote
Remote Policyremote
CountryCanada
RegionBC
CityVancouver
Salary RawCAD 80000-90000 per-year-salary
Salary Min80,000
Salary Max90,000
Salary CurrencyCAD
Salary Periodyear
Source URLhttps://jobs.lever.co/blackbirdinteractive/873eb776-1dc5-4e2e-abb1-ae70c3b527a3
Apply URLhttps://jobs.lever.co/blackbirdinteractive/873eb776-1dc5-4e2e-abb1-ae70c3b527a3/apply
First Seen At2026-06-06 07:57:45Z
Last Seen At2026-06-06 07:57:45Z
Last Checked At2026-06-06 07:57:45Z
Last Changed At2026-06-06 07:57:45Z
Inactive At
Source Posted At2026-06-04 23:21:06Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=lever/board=blackbirdinteractive/date=2026-06-06/2026-06-06T07-57-44-954Z-09ffe79be563aeb0b47021b9d8ad6131314d9a6cf51a31afd89f11f65aa0154f.json
Event Fields
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  "last_changed_at": "2026-06-06T07:57:45.615Z",
  "active_status": "active"
}
Parsed Structured
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  "salary_period": "year",
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Extensions
{}
Native Structured
{
  "lists": [
    {
      "text": "Responsibilities",
      "content": "<div>\n\n<li>\n<p>Work closely with the Project Art Director and Team Leads to execute the visual direction of a third-person sci-fi action game via a highly technical Unreal engine pipeline.</p>\n</li>\n<li>\n<p>Create high-quality hardsurface assets such as props and environmental set pieces.</p>\n</li>\n<li>\n<p>Produce clean, efficient models and materials suited for real-time workflows and optimized for gameplay needs.</p>\n</li>\n<li>\n<p>Iterate quickly on concepts, prototypes, and final assets in collaboration with design, animation, and tech art.</p>\n</li>\n<li>\n<p>Consistently deliver polished, production-ready work that enhances the overall quality bar.</p>\n</li>\n\n</div>"
    },
    {
      "text": "Requirements",
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    },
    {
      "text": "Pluses",
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    }
  ],
  "country": "CA",
  "createdAt": 1780615266382,
  "updatedAt": null,
  "categories": {
    "team": "Art",
    "location": "Vancouver, BC, Canada",
    "commitment": "Temporary Full-Time",
    "department": "Art",
    "allLocations": [
      "Vancouver, BC, Canada"
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  "salaryRange": {
    "max": 90000,
    "min": 80000,
    "currency": "CAD",
    "interval": "per-year-salary"
  },
  "workplaceType": "remote"
}
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