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SCRUM Master - Virtual Reality

Immersiveentertainment · Irvine, CA, United States · Active · SmartRecruiters

Job facts

FieldValue
CompanyImmersiveentertainment
TitleSCRUM Master - Virtual Reality
Normalized title-
Department / teamProject Management
LocationIrvine, CA, United States
Work model-
Employment typeContract
Salary-
Statusactive
ATS providerSmartRecruiters
Posted / first seen2015-01-15 / 2026-05-31
Changed / last seen2026-05-31 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Immersiveentertainment.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through SmartRecruiters.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Irvine.Open
Department jobsActive postings in Project Management.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyImmersiveentertainment
Sourceee67ff58-c5d9-40ac-bbd0-fc00eb29e630
ATS providerSmartRecruiters

Description

We create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen. Strongly serving and supporting the Product Owner and Development Team in their quest to do everything possible to delight customers Providing all support to the team using a servant leadership style and leading by example. This person should personify Scrum and Agile. Guiding and Coaching the Scrum Team and organization on how to use Agile/Scrum practices and values to delight customers Guiding and Coaching the Scrum Team on self-organizing to fill in the intentional gaps left in the Agile/Scrum frameworks Assessing the Scrum Maturity of the team and organization and coaching the team to higher levels of maturity, at a pace that is sustainable and comfortable for the team and organization Removing impediments or guiding the team to remove impediments by finding the right personnel to remove the impediment. Building a trusting and safe environment where problems can be raised without fear of blame, retribution, or being judged, with an emphasis of healing and problem solving. Facilitating getting the work done without coercion, assigning, or dictating the work. Facilitating discussion, decision making, and conflict resolution Assisting with internal and external communication, improving transparency, and radiating information A minimum of 2 years’ experience in game development as a SCRUM Master First level Scrum Master certification (PSM I, CSM ) Good skills and knowledge of servant leadership, facilitation, situational awareness, conflict resolution, continual improvement, empowerment, and increasing transparency Knowledge of numerous well documented patterns and techniques for filling in the intentional gaps left in the Scrum approach(example: numerous Burndown techniques, numerous Retrospective formats, handling bugs, etc) The ability to distinguish between what "is Scrum" what is "not Scrum" Excellent communication skills Attention to detail Strong team player & leader by example Pluses Work experience with Unreal Engine 4 Second level Scrum Master certification (PSM II, CSP) Track record of continued and recent education in Scrum, including training, conferences, user groups, self study, etc. Knowledge of other approaches discussed in the Agile space: XP, Kanban, Crystal, FDD, etc Understanding the difference between developing for VR compared to traditional game development. A passion for developing and playing virtual reality experiences

Full job record

Job ID5800947b4022f6f1b30dc2cf6a63a1000f085e92
Org ID35a337b1-5e04-43f1-abf2-ac308ac01d1e
Source IDee67ff58-c5d9-40ac-bbd0-fc00eb29e630
Board IDee67ff58-c5d9-40ac-bbd0-fc00eb29e630
Providersmartrecruiters
Provider Job Key80781983
TitleSCRUM Master - Virtual Reality
Normalized Title
Statusactive
Activeyes
Location TextIrvine, CA, United States
DepartmentProject Management
Team
Employment Typecontract
Workplace Type
Remote Policy
CountryUnited States
RegionCA
CityIrvine
Salary RawWe create next-generation Virtual Reality Content that represents a new form of entertainment. We bridge the gap between video games and movies, providing a level of immersion, emotional engagement and realism never before seen. Strongly serving and supporting the Product Owner and Development Team in their quest to do everything possible to delight customers Providing all support to the team using a servant leadership style and leading by example. This person should personify Scrum and Agile. Guiding and Coaching the Scrum Team and organization on how to use Agile/Scrum practices and values to delight customers Guiding and Coaching the Scrum Team on self-organizing to fill in the intentional gaps left in the Agile/Scrum frameworks Assessing the Scrum Maturity of the team and organization and coaching the team to higher levels of maturity, at a pace that is sustainable and comfortable for the team and organization Removing impediments or guiding the team to remove impediments by finding the right personnel to remove the impediment. Building a trusting and safe environment where problems can be raised without fear of blame, retribution, or being judged, with an emphasis of healing and problem solving. Facilitating getting the work done without coercion, assigning, or dictating the work. Facilitating discussion, decision making, and conflict resolution Assisting with internal and external communication, improving transparency, and radiating information A minimum of 2 years’ experience in game development as a SCRUM Master First level Scrum Master certification (PSM I, CSM ) Good skills and knowledge of servant leadership, facilitation, situational awareness, conflict resolution, continual improvement, empowerment, and increasing transparency Knowledge of numerous well documented patterns and techniques for filling in the intentional gaps left in the Scrum approach(example: numerous Burndown techniques, numerous Retrospective formats, handling bugs, etc) The ability to distinguish between what "is Scrum" what is "not Scrum" Excellent communication skills Attention to detail Strong team player & leader by example Pluses Work experience with Unreal Engine 4 Second level Scrum Master certification (PSM II, CSP) Track record of continued and recent education in Scrum, including training, conferences, user groups, self study, etc. Knowledge of other approaches discussed in the Agile space: XP, Kanban, Crystal, FDD, etc Understanding the difference between developing for VR compared to traditional game development. A passion for developing and playing virtual reality experiences
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.smartrecruiters.com/ImmersiveEntertainment/80781983-scrum-master
Apply URLhttps://jobs.smartrecruiters.com/ImmersiveEntertainment/80781983-scrum-master?oga=true
First Seen At2026-05-31 17:45:31Z
Last Seen At2026-06-06 10:51:44Z
Last Checked At2026-06-06 10:51:44Z
Last Changed At2026-05-31 17:45:31Z
Inactive At
Source Posted At2015-01-15 18:21:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=smartrecruiters/board=immersiveentertainment/date=2026-06-06/2026-06-06T10-51-42-975Z-4a91041f63d80f22daf278295f0fb1d92b403d768277d2931c5aaaba3780284a.json
Event Fields
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Extensions
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Native Structured
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