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HomeCompaniesUbisoft2Team Lead - Animation [March of Giants]

Team Lead - Animation [March of Giants]

Ubisoft2 · Montreal, QC, Canada · Active · SmartRecruiters

Job facts

FieldValue
CompanyUbisoft2
TitleTeam Lead - Animation [March of Giants]
Normalized title-
Department / teamUbisoft
LocationMontreal, QC, Canada
Work model-
Employment typeFull Time
Salary-
Statusactive
ATS providerSmartRecruiters
Posted / first seen2026-04-15 / 2026-05-31
Changed / last seen2026-05-31 / 2026-06-06

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PageWhat it containsOpen
Company jobsActive postings from Ubisoft2.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through SmartRecruiters.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Montreal.Open
Department jobsActive postings in Ubisoft.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyUbisoft2
Sourcedfb5f51c-21b5-49c1-9e3e-59daae223ef6
ATS providerSmartRecruiters

Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! As an Animation Team Lead, you will be hands on creating a portion of the required animation while supporting the Project Lead (CP) / Production Manager (PM) in overseeing work quality and deadlines for your small team. You will help follow up on and validate your team’s work and coach team members while overseeing part of the development of the game (where necessary). What you'll do: Create a portion of the required animation  while contributing to overall animation quality; Create, prioritize, assign and regularly follow up on tasks and the advancement of the team’s work with regards to deliverables; Represent the animation team in cross discipline discussions and production follow ups; Organize and lead team meetings to align on goals, progress, and challenges; Know the game’s story and gameplay (game design documents) and understand the technical/artistic constraints so as to be able to lead/coach the team; Draft regular reports for the Project lead (CP) / Production manager (PM) on the advancement of the team’s work and recommend corrective measures whenever necessary to meet project objectives; Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP) / Production manager (PM) for the team; Be a mentor in terms of technical/artistic aspects for team members (where necessary); Take part in performance assessments in collaboration with the Project lead (CP)/ Production Manager (PM); Coordinate bug correction as it pertains to the team’s work; Ensure that new employees integrate  with the team; Help recruit new team members. Minimum of 7 years of experience in video game animation; Experience leading an animation team in a production environment; Strong understanding of keyframe animation principles, game engines, production pipelines and constraints; Proficiency with animation software (preferred: Maya ); Experience with Unreal Engine and Blueprints; Excellent communication, multitasking, and problem‑solving skills; Experience with motion‑capture workflows; Familiarity with game engines/tools and game production pipelines. What to send our way A  portfolio  of your best work (you can attach images or provide us with a password link) as well as your  CV  highlighting your education, experience and skills.

Full job record

Job ID515eb6314680404093ab0b95db5a22358ffd6eda
Org IDb6da5e23-1631-43ac-bad8-ca47302c736d
Source IDdfb5f51c-21b5-49c1-9e3e-59daae223ef6
Board IDdfb5f51c-21b5-49c1-9e3e-59daae223ef6
Providersmartrecruiters
Provider Job Key744000121049547
TitleTeam Lead - Animation [March of Giants]
Normalized Title
Statusactive
Activeyes
Location TextMontreal, QC, Canada
DepartmentUbisoft
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryCanada
RegionQC
CityMontreal
Salary RawUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! As an Animation Team Lead, you will be hands on creating a portion of the required animation while supporting the Project Lead (CP) / Production Manager (PM) in overseeing work quality and deadlines for your small team. You will help follow up on and validate your team’s work and coach team members while overseeing part of the development of the game (where necessary). What you'll do: Create a portion of the required animation  while contributing to overall animation quality; Create, prioritize, assign and regularly follow up on tasks and the advancement of the team’s work with regards to deliverables; Represent the animation team in cross discipline discussions and production follow ups; Organize and lead team meetings to align on goals, progress, and challenges; Know the game’s story and gameplay (game design documents) and understand the technical/artistic constraints so as to be able to lead/coach the team; Draft regular reports for the Project lead (CP) / Production manager (PM) on the advancement of the team’s work and recommend corrective measures whenever necessary to meet project objectives; Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP) / Production manager (PM) for the team; Be a mentor in terms of technical/artistic aspects for team members (where necessary); Take part in performance assessments in collaboration with the Project lead (CP)/ Production Manager (PM); Coordinate bug correction as it pertains to the team’s work; Ensure that new employees integrate  with the team; Help recruit new team members. Minimum of 7 years of experience in video game animation; Experience leading an animation team in a production environment; Strong understanding of keyframe animation principles, game engines, production pipelines and constraints; Proficiency with animation software (preferred: Maya ); Experience with Unreal Engine and Blueprints; Excellent communication, multitasking, and problem‑solving skills; Experience with motion‑capture workflows; Familiarity with game engines/tools and game production pipelines. What to send our way A  portfolio  of your best work (you can attach images or provide us with a password link) as well as your  CV  highlighting your education, experience and skills.
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.smartrecruiters.com/Ubisoft2/744000121049547-team-lead-animation-march-of-giants-
Apply URLhttps://jobs.smartrecruiters.com/Ubisoft2/744000121049547-team-lead-animation-march-of-giants-?oga=true
First Seen At2026-05-31 17:45:02Z
Last Seen At2026-06-06 10:59:41Z
Last Checked At2026-06-06 10:59:41Z
Last Changed At2026-05-31 17:45:02Z
Inactive At
Source Posted At2026-04-15 20:06:14Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=smartrecruiters/board=ubisoft2/date=2026-06-06/2026-06-06T10-59-35-544Z-5c8bad2be5f5d6317d15034f1d79188b4d504a43f7521ca595c5edeec3b5dea1.json
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Parsed Structured
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Extensions
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Native Structured
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