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HomeCompaniesBlackbirdinteractiveLighting Artist (7-month contract)

Lighting Artist (7-month contract)

Blackbirdinteractive · Vancouver, BC, Canada · Remote · Deleted · CAD 75,000–CAD 90,000 / year · Lever

Job facts

FieldValue
CompanyBlackbirdinteractive
TitleLighting Artist (7-month contract)
Normalized title-
Department / teamArt / Art
LocationVancouver, BC, Canada
Work modelRemote / Remote
Employment typeTemporary Full Time
SalaryCAD 75,000–CAD 90,000 / year
Statusdeleted
ATS providerLever
Posted / first seen2026-05-22 / 2026-05-29
Changed / last seen2026-06-18 / 2026-06-16

Related slices

PageWhat it containsOpen
Company jobsActive postings from Blackbirdinteractive.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Lever.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Vancouver.Open
Department jobsActive postings in Art.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyBlackbirdinteractive
Sourcede15df0c-b3ae-4775-90f0-dd411c9e3c56
ATS providerLever

Description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Responsibilities Work under the direction of Art Leadership to maintain artistic consistency through lighting standards and workflows as well as adhere to established IP’s aesthetic guidelines. Communicate with the Art Leadership and environment team concerning lighting needs and direction. Use proprietary engine’s built in lighting tools to produce stunning, cinematic lighting schemes for a range of environments. Optimize lighting setups, shadows, post-processing, and related systems for real-time performance. Troubleshoot and resolve lighting, rendering, and visual clarity issues while maintaining artistic intent. Create and maintain documentation for lighting workflows, standards, and best practices. Requirements Experience lighting environments and scenes within real-time game engines such as Unity or Unreal. Strong understanding of lighting theory, color space, exposure and physically based natural lighting. Insight into cinematography and dramaturgy, scene blocking and lighting to set different moods. Solid understanding of real-time rendering principles and physically based rendering (PBR) workflows. Experience working with post-processing, exposure, atmospheric effects, and lighting optimization techniques. Ability to balance artistic quality with technical and gameplay requirements Familiarity with modern game art pipelines and collaboration across multidisciplinary teams. Highly detail oriented, technically inclined with strong communication skills and a collaborative, team-oriented mindset. Pluses Passion for grounded, immersive science fiction Experience with proprietary engines Knowledge of performance profiling and optimization related to lighting and rendering Previous cinematic lighting experience

Full job record

Job ID509e54f7b6989182fc660025890595dd4869073a
Org ID14738bcc-94a7-4251-8421-379ac988e374
Source IDde15df0c-b3ae-4775-90f0-dd411c9e3c56
Board IDde15df0c-b3ae-4775-90f0-dd411c9e3c56
Providerlever
Provider Job Keye87e47be-d34b-49e2-884e-7eff76ad8f8a
TitleLighting Artist (7-month contract)
Normalized Title
Statusdeleted
Activeno
Location TextVancouver, BC, Canada
DepartmentArt
TeamArt
Employment TypeTemporary Full-Time
Workplace Typeremote
Remote Policyremote
CountryCanada
RegionBC
CityVancouver
Salary RawCAD 75000-90000 per-year-salary
Salary Min75,000
Salary Max90,000
Salary CurrencyCAD
Salary Periodyear
Source URLhttps://jobs.lever.co/blackbirdinteractive/e87e47be-d34b-49e2-884e-7eff76ad8f8a
Apply URLhttps://jobs.lever.co/blackbirdinteractive/e87e47be-d34b-49e2-884e-7eff76ad8f8a/apply
First Seen At2026-05-29 07:02:26Z
Last Seen At2026-06-16 07:57:42Z
Last Checked At2026-06-18 07:57:40Z
Last Changed At2026-06-18 07:57:40Z
Inactive At2026-06-18 07:57:40Z
Source Posted At2026-05-22 18:46:23Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=lever/board=blackbirdinteractive/date=2026-06-16/2026-06-16T07-57-42-372Z-1d004aaf1afaa7776ee0da57c0846f7bc0e97338bcc09e0fb9d530727559f440.json
Event Fields
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  "last_changed_at": "2026-06-18T07:57:40.206Z",
  "active_status": "deleted"
}
Parsed Structured
{
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  "location": {
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    "city": "Vancouver",
    "region": "BC",
    "country": "Canada",
    "is_remote": true,
    "confidence": 0.95
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  "salary_max": 90000,
  "salary_min": 75000,
  "inferred_at": "2026-06-16T07:57:42.678Z",
  "launch_scope": {
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      "raw": "Vancouver, BC, Canada",
      "city": "Vancouver",
      "region": "BC",
      "country": "Canada",
      "is_remote": true,
      "confidence": 0.95
    },
    "countries": [
      "Canada"
    ]
  },
  "remote_policy": "remote",
  "salary_period": "year",
  "workplace_type": "remote",
  "salary_currency": "CAD"
}
Extensions
{}
Native Structured
{
  "lists": [
    {
      "text": "Responsibilities",
      "content": "<h3>&nbsp;</h3>\n\n<li>\n<p>Work under the direction of Art Leadership to maintain artistic consistency through lighting standards and workflows as well as adhere to established IP’s aesthetic guidelines.&nbsp;</p>\n</li>\n<li>\n<p>Communicate with the Art Leadership and environment team concerning lighting needs and direction.&nbsp;</p>\n</li>\n<li>\n<p>Use proprietary engine’s built in lighting tools to produce stunning, cinematic lighting schemes for a range of environments.&nbsp;</p>\n</li>\n<li>\n<p>Optimize lighting setups, shadows, post-processing, and related systems for real-time performance.</p>\n</li>\n<li>\n<p>Troubleshoot and resolve lighting, rendering, and visual clarity issues while maintaining artistic intent.</p>\n</li>\n<li>\n<p>Create and maintain documentation for lighting workflows, standards, and best practices.</p>\n</li>\n"
    },
    {
      "text": "Requirements",
      "content": "<h3>&nbsp;</h3>\n\n<li>\n<p>Experience lighting environments and scenes within real-time game engines such as Unity or Unreal.</p>\n</li>\n<li>\n<p>Strong understanding of lighting theory, color space, exposure and physically based natural lighting.&nbsp;</p>\n</li>\n<li>\n<p>Insight into cinematography and dramaturgy, scene blocking and lighting to set different moods.&nbsp;</p>\n</li>\n<li>\n<p>Solid understanding of real-time rendering principles and physically based rendering (PBR) workflows.</p>\n</li>\n<li>\n<p>Experience working with post-processing, exposure, atmospheric effects, and lighting optimization techniques.</p>\n</li>\n<li>\n<p>Ability to balance artistic quality with technical and gameplay requirements</p>\n</li>\n<li>\n<p>Familiarity with modern game art pipelines and collaboration across multidisciplinary teams.</p>\n</li>\n<li>\n<p>Highly detail oriented, technically inclined with strong communication skills and a collaborative, team-oriented mindset.</p>\n</li>\n"
    },
    {
      "text": "Pluses",
      "content": "<h3>&nbsp;</h3>\n\n<li>\n<p>Passion for grounded, immersive science fiction</p>\n</li>\n<li>\n<p>Experience with proprietary engines</p>\n</li>\n<li>\n<p>Knowledge of performance profiling and optimization related to lighting and rendering</p>\n</li>\n<li>\n<p>Previous cinematic lighting experience</p>\n</li>\n"
    }
  ],
  "country": "CA",
  "createdAt": 1779475583609,
  "updatedAt": null,
  "categories": {
    "team": "Art",
    "location": "Vancouver, BC, Canada",
    "commitment": "Temporary Full-Time",
    "department": "Art",
    "allLocations": [
      "Vancouver, BC, Canada"
    ]
  },
  "salaryRange": {
    "max": 90000,
    "min": 75000,
    "currency": "CAD",
    "interval": "per-year-salary"
  },
  "workplaceType": "remote"
}
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