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HomeCompaniesGunghoSenior Software Engineer (Game Programming)

Senior Software Engineer (Game Programming)

Gungho · Redondo Beach, California, 90277, United States · Remote · Active · $120,000–$150,000 / year · BambooHR

Job facts

FieldValue
CompanyGungho
TitleSenior Software Engineer (Game Programming)
Normalized title-
Department / team102 - Development
LocationRedondo Beach, United States
Work modelRemote / Remote
Employment typeFull Time
Salary$120,000–$150,000 / year
Statusactive
ATS providerBambooHR
Posted / first seen2026-05-11 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Gungho.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Redondo Beach.Open
Department jobsActive postings in 102 - Development.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyGungho
Sourcee69973fb-6143-4548-89cf-d8f49274bf8c
ATS providerBambooHR

Description

** This is a hybrid position that requires residency in California, even during remote work periods. ** About the company: Located in Redondo Beach, CA, GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming. Position Summary: This position is responsible for architecting, and implementing medium to large features for our internally developed games. The role is also potentially responsible for managing and mentoring other software engineers. The position is also partially responsible for the overall productivity and growth of the Development Department.   What you’ll be doing:  Architect and implement medium to large features for our games using Unreal Make sure that features are implemented to support the designed goal, with sufficient room to change and grow. Make sure that features are also implemented correctly internally. Ensure efficient and timely implementation. Be able to ask questions when necessary, and fill in the gaps when given partial designs and specs. When implementing user facing features, make sure that the end result feels good to the user.   Ensure that projects are completed in a timely and accurate manner Recommend solutions and approve schedules for development projects. Communicate to management regarding future recruitment needs to ensure that the team is sufficiently staffed.   Help manage the Development Department Supervise and participate in all aspects of internal and external projects (e.g. staffing, technology, tools, etc.). Manage employees working in the department and their workloads. Responsible for the performance management of direct reports. Provide code reviews and detailed feedback to the team.   Continue to learn, grow, and stay up to date with latest technology Stay up to date and be able to advise the company regarding latest tools and technologies.   Actively participate in recruitment efforts Conduct phone and in-person interviews and evaluate the technical skill set of potential candidates. Assist HR with hiring decisions and train new hires to ensure retention.   Other & Miscellaneous Attend industry conferences for networking and information gathering purposes. Meet with Third Party vendors to evaluate external tools and services. Perform special projects and other miscellaneous duties that are assigned by upper management. Travel on business or works beyond normal work hours when necessary. Qualifications / desired experience: Bachelor’s degree (or equivalent) in Computer Science or related technical discipline 7+ years of video game development and product delivery experience In depth knowledge of C++. In depth Knowledge of Unreal engine is plus. Fluency in 3D graphics and shader programming. Understanding of memory management. Strong communication skills. Desire to learn and to grow. Ability to work with small, agile team environments. Must have a passion for making fun, highly playable games! Why you want to work here: At GungHo, we’re enthusiastic about creating fun games and we’re always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done!  Perks: 100% employer-paid insurances: Health Insurance (PPO Medical, Dental, and Vision), Life Insurance, Accidental Death and Dismemberment insurance, and Long Term Disability Insurance 401(k) with employer match Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks. An incentive may be provided based on business performance. Business Hours:   10:00 AM - 7:00 PM in Pacific Time Salary Range:   $120,000 - $150,000 per year (DOE) Note:   Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Any resumes submitted through alternative channels will not be recognized as valid applications.

Full job record

Job ID46ce62bd95cc470d718b42d1f0d53b8df50822f4
Org ID20dae473-cd61-4611-ad90-1e31c2785849
Source IDe69973fb-6143-4548-89cf-d8f49274bf8c
Board IDe69973fb-6143-4548-89cf-d8f49274bf8c
Providerbamboohr
Provider Job Key179
TitleSenior Software Engineer (Game Programming)
Normalized Title
Statusactive
Activeyes
Location TextRedondo Beach, California, 90277, United States
Department102 - Development
Team
Employment Typefull_time
Workplace Typeremote
Remote Policyremote
CountryUnited States
Region
CityRedondo Beach
Salary RawSalary Range: $120,000 - $150,000 per year (DOE) Note: Only applications submitted through the online system or f
Salary Min120,000
Salary Max150,000
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://gungho.bamboohr.com/careers/179
Apply URLhttps://gungho.bamboohr.com/careers/179
First Seen At2026-05-30 06:08:39Z
Last Seen At2026-06-06 10:26:14Z
Last Checked At2026-06-06 10:26:14Z
Last Changed At2026-05-30 06:08:39Z
Inactive At
Source Posted At2026-05-11 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=gungho/date=2026-06-06/2026-06-06T10-26-14-303Z-bf74fe0e5399c05508df303009e6f509d24643f442a47835f9ce1a79400e4cab.json
Event Fields
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Extensions
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    "description": "<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">** This is a hybrid position that requires residency in California, even during remote work periods. **</span></p>\n<p><br></p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; text-decoration: underline\"><span style=\"font-weight: bold\">About the company:</span></span></p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">Located in Redondo Beach, CA, GungHo Online Entertainment America Inc. is the U.S. subsidiary of the Japanese game company GungHo Online Entertainment, Inc. Publishing titles across multiple platforms ranging from console to handheld and mobile, our group is comprised of veterans from various aspects of the industry brought together by one simple thing: a love of gaming.</span></p>\n<p><br></p>\n<p><span style=\"text-decoration: underline\"><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">Position Summary:</span></span></p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">This position is responsible for architecting, and implementing medium to large features for our internally developed games. The role is also potentially responsible for managing and mentoring other software engineers. The position is also partially responsible for the overall productivity and growth of the Development Department.<br></span></p>\n<p><br></p>\n<p><span style=\"text-decoration: underline\"><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> <span style=\"font-weight: bold\">What you’ll be doing:</span></span></span><br></p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\"> Architect and implement medium to large features for our games using Unreal</span></p>\n<ul>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Make sure that features are implemented to support the designed goal, with sufficient room to change and grow.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Make sure that features are also implemented correctly internally.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Ensure efficient and timely implementation.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Be able to ask questions when necessary, and fill in the gaps when given partial designs and specs.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> When implementing user facing features, make sure that the end result feels good to the user.</span></li>\n</ul>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">  Ensure that projects are completed in a timely and accurate manner </span></p>\n<ul>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Recommend solutions and approve schedules for development projects.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Communicate to management regarding future recruitment needs to ensure that the team is sufficiently staffed.</span></li>\n</ul>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">  Help manage the Development Department </span></p>\n<ul>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Supervise and participate in all aspects of internal and external projects (e.g. staffing, technology, tools, etc.).</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Manage employees working in the department and their workloads. </span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Responsible for the performance management of direct reports.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Provide code reviews and detailed feedback to the team.</span></li>\n</ul>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">  Continue to learn, grow, and stay up to date with latest technology</span></p>\n<ul>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Stay up to date and be able to advise the company regarding latest tools and technologies.</span></li>\n</ul>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">  Actively participate in recruitment efforts </span></p>\n<ul>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Conduct phone and in-person interviews and evaluate the technical skill set of potential candidates.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Assist HR with hiring decisions and train new hires to ensure retention.</span></li>\n</ul>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">  Other &amp; Miscellaneous</span></p>\n<ul>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Attend industry conferences for networking and information gathering purposes.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Meet with Third Party vendors to evaluate external tools and services. </span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Perform special projects and other miscellaneous duties that are assigned by upper management. </span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> Travel on business or works beyond normal work hours when necessary.</span></li>\n</ul>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\"> </span></p>\n<p><span style=\"text-decoration: underline\"><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">Qualifications / desired experience:</span></span></p>\n<ul>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">Bachelor’s degree (or equivalent) in Computer Science or related technical discipline</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">7+ years of video game development and product delivery experience</span><br><br></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">In depth knowledge of C++.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">In depth Knowledge of Unreal engine is plus.</span><br></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">Fluency in 3D graphics and shader programming.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">Understanding of memory management.</span><br></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">Strong communication skills.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">Desire to learn and to grow.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">Ability to work with small, agile team environments.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">Must have a passion for making fun, highly playable games!<br></span></li>\n</ul>\n<p><br></p>\n<p><span style=\"text-decoration: underline\"><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">Why you want to work here:</span></span></p>\n<p><span>At GungHo, we’re enthusiastic about creating fun games and we’re always looking for talented individuals with whom we can share our passion. We have a highly collaborative culture where everyone wants to work together to get things done!</span></p>\n<p><br></p>\n<p><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt; text-decoration: underline\"><span style=\"font-weight: bold\"> Perks:</span></span></p>\n<ul>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">100% employer-paid insurances: Health Insurance (PPO Medical, Dental, and Vision), Life Insurance, Accidental Death and Dismemberment insurance, and Long Term Disability Insurance</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">401(k) with employer match</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">Competitive paid time off: Vacation, Personal time, Sick Leave, Holidays, and Winter Breaks.</span></li>\n<li><span style=\"font-family: arial, helvetica, sans-serif; font-size: 12pt\">An incentive may be provided based on business performance.</span></li>\n</ul>\n<p><br></p>\n<p><span style=\"font-size: 12pt\"><span style=\"text-decoration: underline\"><span style=\"font-weight: bold\">Business Hours:</span></span><span> </span>10:00 AM - 7:00 PM in Pacific Time</span><br><br></p>\n<p><span style=\"font-size: 12pt\"><span style=\"text-decoration: underline\"><span style=\"font-weight: bold\">Salary Range:</span></span><span> </span>$120,000 - $150,000 per year (DOE)</span></p>\n<p><span style=\"font-size: 12pt\"><span style=\"font-weight: bold\"><br>Note:</span><span> </span>Only applications submitted through the online system or formally referred by the designated recruiter will be deemed official and accepted. Any resumes submitted through alternative channels will not be recognized as valid applications.</span></p>",
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