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HomeCompaniesEpic GamesSenior Concept Artist

Senior Concept Artist

Epic Games · Montreal,Quebec,Canada · Active · Greenhouse

Job facts

FieldValue
CompanyEpic Games
TitleSenior Concept Artist
Normalized title-
Department / teamArt
LocationMontreal, QC, Canada
Work model-
Employment type-
Salary-
Statusactive
ATS providerGreenhouse
Posted / first seen2026-05-22 / 2026-05-29
Changed / last seen2026-06-02 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Epic Games.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Montreal.Open
Department jobsActive postings in Art.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyEpic Games
Source4a8577a0-7995-47f3-ba05-08b4f1fc0539
ATS providerGreenhouse

Description

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic is looking for a Senior Concept Artist to join the Rocket League team. This is a role for someone who understands that great concept art isn't just beautiful, it solves problems. You'll be responsible for the visual vocabulary that shapes arena, seasonal events, and major visual systems, ensuring the work feels premium, intentional, and unmistakably Rocket League. Working alongside the Art Director and leads, you'll translate creative briefs into explorations, explorations into direction, and direction into something production can build from while keeping the visual language of the game tight and coherent across a live service that never slows down. In this role, you will Generate concept work across the full spectrum of Rocket League content — cars, cosmetics, arenas, environments, UI elements, and seasonal events Work closely with the Art Director and leads to explore visual directions and push ideas until the right answer is clear Produce clean, buildable production concepts that give 3D Artists, Environment Artists, and Technical Artists exactly what they need to execute proportions, materials, and clear construction intent Support live service content cadence; you'll be comfortable working at speed without sacrificing craft or cohesion Maintain and evolve the visual language of Rocket League across new features and collaborations, including licensed IP and real-world brand partnerships Contribute to world-building and visual framing for seasonal themes, arenas, and key moments What we're looking for 5+ years of concept art experience in games on shipped titles, with a portfolio showing range across hard surface, vehicles, organic environments, and stylized design Proficiency in Photoshop, Procreate, or equivalent ability to demonstrate process, not just results Strong foundational skills: color theory, value, silhouette; you can articulate why a design works, not just make one that does Experience producing clean, buildable production concepts that translate clearly into 3D A problem-solver first: you can generate a wide range of reads on a brief before locking direction, and you know when to stop exploring Comfortable working within an established visual style while still finding room to push and evolve it Direct communicator you give and receive feedback without mystery or ego Bonus: Background in live service cosmetics pipelines or high-volume seasonal content Experience designing for licensed IP or real-world brand collaborations Ability to create rough 3D blockouts or paint over 3D models as part of your design process EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .

Full job record

Job ID441c67da4aff2d4da0964a7a7ea7c104f4cc7972
Org IDdc559687-befe-4ae6-aa3c-884fa8f105e4
Source ID4a8577a0-7995-47f3-ba05-08b4f1fc0539
Board ID4a8577a0-7995-47f3-ba05-08b4f1fc0539
Providergreenhouse
Provider Job Key6004827004
TitleSenior Concept Artist
Normalized Title
Statusactive
Activeyes
Location TextMontreal,Quebec,Canada
DepartmentArt
Team
Employment Type
Workplace Type
Remote Policy
CountryCanada
RegionQC
CityMontreal
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://epicgames.com/careers/jobs/6004827004?gh_jid=6004827004
Apply URLhttps://epicgames.com/careers/jobs/6004827004?gh_jid=6004827004
First Seen At2026-05-29 22:41:14Z
Last Seen At2026-06-06 20:09:52Z
Last Checked At2026-06-06 20:09:52Z
Last Changed At2026-06-02 12:06:53Z
Inactive At
Source Posted At2026-05-22 22:47:26Z
Source Updated At2026-06-01 17:07:39Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=epicgames/date=2026-06-06/2026-06-06T20-09-51-980Z-c64bebc98832bc5f4222ff68b2d2f900931666528fef71770370259056247f7d.json
Event Fields
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  "active_status": "active"
}
Parsed Structured
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}
Extensions
{}
Native Structured
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  "departments": [
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      "child_ids": [],
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  ],
  "company_name": "Epic Games",
  "requisition_id": 5157238004,
  "first_published": "2026-05-22T18:47:26-04:00",
  "application_deadline": null
}
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