Home › Companies › Hasbro › Build Engineer
Build Engineer
Hasbro · Renton, Washington, United States · Active · $124,800–$162,700 / year · Greenhouse
Job facts
| Field | Value |
|---|---|
| Company | Hasbro |
| Title | Build Engineer |
| Normalized title | - |
| Department / team | DIGITAL CENTRAL TECHNOLOGY |
| Location | Renton, WA, United States |
| Work model | - |
| Employment type | - |
| Salary | $124,800–$162,700 / year |
| Status | active |
| ATS provider | Greenhouse |
| Posted / first seen | 2026-05-21 / 2026-05-29 |
| Changed / last seen | 2026-06-06 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Hasbro. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through Greenhouse. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Renton. | Open |
| Department jobs | Active postings in DIGITAL CENTRAL TECHNOLOGY. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Hasbro |
| Source | a7c4ef57-d79b-4132-aae6-331a06f5926b |
| ATS provider | Greenhouse |
Description
We take play seriously. We’re looking for curious adventurers ready to find their party, fueled by imagination and drive to build what’s never been built before. At Hasbro and Wizards of the Coast, you’ll collaborate with passionate teams to reimagine our iconic brands and create experiences that spark joy, connection, and community through the magic of play. This is your chance to shape legendary play that lasts a lifetime.
Step Into the Multiverse: Your Next Adventure Starts Here
At Wizards of the Coast, we harness the power of imagination and connection to create unforgettable experiences. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe. In every pursuit our mission is to inspire a lifetime love of games. Whether it's through the strategic depth of Magic: The Gathering®, the rich storytelling of Dungeons & Dragons®, or our AAA digital game studios, we build worlds that bring people together, spark creativity, and fuel adventure. As we continue to grow and explore new realms, we're seeking passionate, curious, and innovative minds to join the adventure.
Do you have the passion and expertise to shape the tools and pipelines that power great games? We are seeking a Build Engineer to join our Central Technology Build Engineering team as we develop and curate an Unreal Engine ecosystem to share across our internal game studios. You will join a specialized team responsible for unblocking developers, ensuring build stability, and optimizing iteration workflows across multiple concurrent titles. This is a hands-on IC role where engineering excellence meets operational reliability. You’ll collaborate closely with game development teams to ensure a seamless experience for all Unreal-powered studios under our banner. In this role, you will design, build, and maintain the compile and packaging pipelines, automation frameworks, and engine tooling that keep our studios moving fast.
What You’ll Do:
Work with the team to design a ready-made suite of Unreal Engine build systems, pipeline tooling, and automation frameworks shared across studios
Own and evolve our Unreal Engine Horde ecosystem — including engine and tooling customizations, and plugin management
Develop, maintain, and improve CI/CD pipelines for compile, cook, package, and submission workflows across multiple platforms (PC, console, mobile)
Support and administer studio-specific Perforce environments, including stream management, workspace configuration, and trigger scripts
Investigate and resolve build failures, cook errors, and packaging issues in close partnership with game teams and engine programmers
Define standards and best practices for performance, observability, and maintainability of build pipelines
Act as a technical partner and mentor to studio engineers, helping teams adopt and extend shared systems effectively
Innovate with emerging build technologies, engine tooling, and AI-assisted developer workflows
What You’ll Bring:
Deep, hands-on experience with Unreal Engine internals — including UBT, UAT, the cook and packaging pipeline, and plugin/module architecture
Proven ability to write and maintain build scripts and automation in C++, C#, Python, or Bash in the context of game engine workflows
Experience building and maintaining CI/CD pipelines for game projects (e.g., Jenkins, BuildGraph, TeamCity, GitHub Actions, or similar)
Administration experience or expert knowledge with Perforce, including branching strategies and workspace automation
Familiarity with multi-platform build targets (Windows, PlayStation, Xbox, Nintendo Switch, or mobile) and platform SDK integration
Comfortable working with and managing AWS infrastructure
Experience with infrastructure as code, pipelines as code, and gitops practices
Strong ability to build trust and clarity in communication with technical and non-technical audiences
Exposure to Agile/SCRUM methodologies • Bachelor’s degree in computer science or equivalent experience
At Wizards, we believe in the magic of diversity—great ideas come from unique perspectives. We are committed to building an inclusive, welcoming workplace where everyone belongs. Wizards is an equal opportunity employer and does not discriminate based on race, color, religion, sex, sexual orientation, gender identity, national origin, age, marital status, or any other legally protected status.
Wizards will provide reasonable accommodations with the application process, upon your request, as required to comply with applicable laws. If you have a disability and require assistance in this application process, please contact your recruiter or coordinator.
#Wizards
The pay transparency range for this role is listed below. The hiring range will vary based on factors such as experience, skills, location and market conditions. Additionally, employees may be eligible for annual and long-term incentives as part of their overall compensation package.
Pay Range $124,800 — $162,700 USD Employees may be eligible for annual and long-term incentives as part of their overall compensation package, depending on role, location, and eligibility. Benefits and programs may include:
Health & Wellness
Time Off to Recharge
Financial Well-being
Life & Family Support
Volunteer and Community Initiatives
Learning & Development
Exclusive Perks
Please review our Applicant Privacy Notice to learn how we collect, use, and protect your personal information in connection with the application process.
Full job record
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| Org ID | 7051691f-557d-4096-b408-e493ecd11df9 |
| Source ID | a7c4ef57-d79b-4132-aae6-331a06f5926b |
| Board ID | a7c4ef57-d79b-4132-aae6-331a06f5926b |
| Provider | greenhouse |
| Provider Job Key | 4252695009 |
| Title | Build Engineer |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | Renton, Washington, United States |
| Department | DIGITAL CENTRAL TECHNOLOGY |
| Team | — |
| Employment Type | — |
| Workplace Type | — |
| Remote Policy | — |
| Country | United States |
| Region | WA |
| City | Renton |
| Salary Raw | Pay Range $124,800 — $162,700 USD Employees may be eligible for annual and long-term incenti |
| Salary Min | 124,800 |
| Salary Max | 162,700 |
| Salary Currency | USD |
| Salary Period | year |
| Source URL | https://job-boards.greenhouse.io/hasbro/jobs/4252695009 |
| Apply URL | https://job-boards.greenhouse.io/hasbro/jobs/4252695009 |
| First Seen At | 2026-05-29 23:02:04Z |
| Last Seen At | 2026-06-06 07:34:45Z |
| Last Checked At | 2026-06-06 07:34:45Z |
| Last Changed At | 2026-06-06 07:34:45Z |
| Inactive At | — |
| Source Posted At | 2026-05-21 15:59:58Z |
| Source Updated At | 2026-06-05 12:32:08Z |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=hasbro/date=2026-06-06/2026-06-06T07-34-44-400Z-4bd05e66c64dbf3f903f3188020c03a5cbc853ad216b84f3b83154e19b629b43.json |
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