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HomeCompaniesThatgamecompanyLead Systems Designer (Economy and Engagement Focus)

Lead Systems Designer (Economy and Engagement Focus)

Thatgamecompany · Remote - US · Remote · Active · $98,000–$153,000 / year · Ashby

Job facts

FieldValue
CompanyThatgamecompany
TitleLead Systems Designer (Economy and Engagement Focus)
Normalized title-
Department / teamDesign / Design
LocationUnited States
Work modelRemote / Remote
Employment typeFull Time
Salary$98,000–$153,000 / year
Statusactive
ATS providerAshby
Posted / first seen / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Thatgamecompany.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Ashby.Open
Provider filtered searchThe same provider as a filtered job collection.Open
Department jobsActive postings in Design.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyThatgamecompany
Source441d4e32-cfde-4084-9737-9f1783d7de07
ATS providerAshby

Description

Lead Systems Designer (Economy and Engagement Focus) Reports to: Design Lead We are a small studio dedicated to crafting unique and high-quality interactive experiences, and we are looking for a talented Lead Systems Designer to guide and shape the holistic design of our game economy, core features, and player engagement. You’ll combine leadership with direct hands-on contributions, helping to refine the structure and our gameplay experiences while managing a small team of designers. This role is ideal for someone who thrives at the intersection of systems thinking, live game design, and practical implementation with an intense player focus — someone who can lead a feature from concept to live operations as well as refine existing systems. What you'll do here: Lead the design and evolution of core systems such as in-game economies (large and small), progression, rewards, and feature loops that drive long-term engagement Design and implement interactive features and gameplay patterns with a focus on simplicity and relatability Collaborate across disciplines — with engineering, art, and production — to ensure designs are holistic, feasible, and aligned with creative goals Analyze player data and behavior to tune economies and experiences that inspire players to return for years to come Mentor and manage a small number of designers, helping them grow and thrive in a collaborative environment Drive and evangelize best practices in systems design, economy balancing, and live feature iteration Help improve and extend internal design tools and pipelines to empower the full design team You Might Be a Fit If You: Help improve and extend internal design tools and pipelines to empower the full design team Have deep experience designing and tuning systems for live games, including progression mechanics, currencies, economies, and player engagement loops Are skilled in both conceptual design and hands-on implementation (e.g., using scripting or prototyping tools to bring systems to life) Think holistically about feature ecosystems and their impact on player motivation and long-term retention Thrive in small, collaborative teams and are comfortable wearing multiple hats Have experience mentoring or managing other designers, even in a flat or hybrid leadership model Care deeply about the player experience and designing systems that are meaningful, ethical, and fun Don't mind taking an assessment/proprietary test during the interview process. Must-Haves: Extensive experience with live games and economy design Strong background in systems design, meta systems, and player progression Experience balancing game systems based on player feedback and analytics Ability to understand complex variable-driven relationships and how to use them to create simple, relatable gameplay Experience working in 3D engines (Unity, Unreal, or similar) Code literacy to read and understand scripts and do minor tweaks Familiarity with multiplayer and online game systems Nice-to-Haves: Proficiency in scripting languages or light programming (e.g., C#, C++, or visual scripting) Seek adventure and uncertainty in exploring experimental and risky game concept Familiarity with rapid iteration and data-informed design decisions Experience integrating monetization thoughtfully within player-centric systems Have a desire to create meaningful, enriching experiences that touch and inspire players A strong desire to work directly with data scientists to create a deep understanding of players that helps everyone create better player experiences Perks: Paid Time Off, Holidays, and Two Weeks Winter Break Employees and their dependents get medical, dental, and vision coverage, regardless of their level, tenure, or position within the company. Moreover, these benefits start on the first day of the job—there’s no waiting period before they kick in. Pet Insurance for those who need it too. Compassionate leave for employees who needs to take care of their family members Pre-tax wellness stipend Pre-tax work from home stipend Access our savings plan (401K program) with company match Mental health resources including Headspace membership and Employee Assistance Program (EAP) Discount portal for everyday goods and services Employee inclusive and diversity initiatives such as Grow Together + FDX (First Day eXperience) Support for personal professional development We look forward to meeting you! Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time. The salary range for this position is $98,000 USD to $153,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices. Employees in this position are eligible to participate in the Company’s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off. Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area. #LI-Remote

Full job record

Job ID2ae0cd84e0fe8b1c79879d4a796968582be56152
Org IDdf58ea9c-1b90-461c-b1e4-b3688b96f3ca
Source ID441d4e32-cfde-4084-9737-9f1783d7de07
Board ID441d4e32-cfde-4084-9737-9f1783d7de07
Providerashby
Provider Job Key62adb361-f659-4c3a-8e00-807d7ab0e0ff
TitleLead Systems Designer (Economy and Engagement Focus)
Normalized Title
Statusactive
Activeyes
Location TextRemote - US
DepartmentDesign
TeamDesign
Employment Typefull_time
Workplace Typeremote
Remote Policyremote
CountryUnited States
Region
City
Salary Rawsalary range for this position is $98,000 USD to $153,000 USD annually, with the opportunity to earn an annual discretion
Salary Min98,000
Salary Max153,000
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://jobs.ashbyhq.com/thatgamecompany/62adb361-f659-4c3a-8e00-807d7ab0e0ff
Apply URLhttps://jobs.ashbyhq.com/thatgamecompany/62adb361-f659-4c3a-8e00-807d7ab0e0ff/application
First Seen At2026-05-29 05:51:57Z
Last Seen At2026-06-06 20:04:59Z
Last Checked At2026-06-06 20:04:59Z
Last Changed At2026-05-29 05:51:57Z
Inactive At
Source Posted At
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=ashby/board=thatgamecompany/date=2026-06-06/2026-06-06T20-04-56-401Z-7bf341c376b697a89a8ed92014d12a780e894790bd497573102c63852aea5b2d.json
Event Fields
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Parsed Structured
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Extensions
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Native Structured
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  "team": "Design",
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  "applyUrl": "https://jobs.ashbyhq.com/thatgamecompany/62adb361-f659-4c3a-8e00-807d7ab0e0ff/application",
  "isListed": true,
  "isRemote": true,
  "location": "Remote - US",
  "updatedAt": null,
  "apiVersion": "ashby-non-user-graphql-v1",
  "department": "Design",
  "publishedAt": null,
  "workplaceType": "Remote",
  "employmentType": "FullTime",
  "secondaryLocations": []
}
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