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Technical Designer in Animation
Epic Games · Montreal,Quebec,Canada · Active · Greenhouse
Job facts
| Field | Value |
|---|---|
| Company | Epic Games |
| Title | Technical Designer in Animation |
| Normalized title | - |
| Department / team | Art |
| Location | Montreal, QC, Canada |
| Work model | - |
| Employment type | - |
| Salary | - |
| Status | active |
| ATS provider | Greenhouse |
| Posted / first seen | 2026-05-28 / 2026-05-29 |
| Changed / last seen | 2026-06-02 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Epic Games. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through Greenhouse. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Montreal. | Open |
| Department jobs | Active postings in Art. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Epic Games |
| Source | 4a8577a0-7995-47f3-ba05-08b4f1fc0539 |
| ATS provider | Greenhouse |
Description
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
Epic Games is looking for a Technical Designer in Animation (TDiA) to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate entertaining, high-quality characters. You will be a primary point of contact for animation implementation, any animation-related technical challenges, and will work closely with Animation, Design, and Programming colleagues to ensure the animation pipeline operates smoothly and efficiently. You will also help identify potential issues and deploy correct solutions, using your technical knowledge to help bridge and facilitate communication between the animation team and other departments.
In this role, you will
Build animation behavior tools, techniques, and frameworks that enable complex systems and entertaining characters
Design and implement animation state machines, behaviors, and runtime solutions
Partner with animation leadership to translate creative vision into technical reality, protecting style consistency and pushing the quality bar
Collaborate with Design and Programming to troubleshoot and resolve in-game animation issues and technical challenges
Identify opportunities to improve the animation pipeline and workflow, and provide technical solutions for the animation team
Create documentation and deliver training to level up the animation team's technical fluency
Collaborate with Technical Designers in Animation (TDiA) across Epic Games to share solutions, align workflows where appropriate and identify opportunities to leverage existing tools and systems rather than duplicating effort
What we're looking for
A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with state-of-the-art animation methods
An understanding of generative AI tools and capabilities as it relates to character animation
Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine using our Control Rig toolset
Exceptional problem-solving ability with strong written communication and teamwork skills
Strong familiarity with gameplay animation tools and concepts, such as blend trees, state machines, and Unreal Engine Animation Blueprints
Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus
Self-motivation, a strong work ethic, and the ability to work independently
Experience with C++ is not required
EPIC JOB + EPIC BENEFITS = EPIC LIFE
We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents.
ABOUT US
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here .
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .
Full job record
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| Board ID | 4a8577a0-7995-47f3-ba05-08b4f1fc0539 |
| Provider | greenhouse |
| Provider Job Key | 6008376004 |
| Title | Technical Designer in Animation |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | Montreal,Quebec,Canada |
| Department | Art |
| Team | — |
| Employment Type | — |
| Workplace Type | — |
| Remote Policy | — |
| Country | Canada |
| Region | QC |
| City | Montreal |
| Salary Raw | — |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | — |
| Source URL | https://epicgames.com/careers/jobs/6008376004?gh_jid=6008376004 |
| Apply URL | https://epicgames.com/careers/jobs/6008376004?gh_jid=6008376004 |
| First Seen At | 2026-05-29 22:41:14Z |
| Last Seen At | 2026-06-06 20:09:52Z |
| Last Checked At | 2026-06-06 20:09:52Z |
| Last Changed At | 2026-06-02 12:06:53Z |
| Inactive At | — |
| Source Posted At | 2026-05-28 17:58:09Z |
| Source Updated At | 2026-06-01 17:07:39Z |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=epicgames/date=2026-06-06/2026-06-06T20-09-51-980Z-c64bebc98832bc5f4222ff68b2d2f900931666528fef71770370259056247f7d.json |
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