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Technical Designer in Animation

Epic Games · Montreal,Quebec,Canada · Active · Greenhouse

Job facts

FieldValue
CompanyEpic Games
TitleTechnical Designer in Animation
Normalized title-
Department / teamArt
LocationMontreal, QC, Canada
Work model-
Employment type-
Salary-
Statusactive
ATS providerGreenhouse
Posted / first seen2026-05-28 / 2026-05-29
Changed / last seen2026-06-02 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Epic Games.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Montreal.Open
Department jobsActive postings in Art.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyEpic Games
Source4a8577a0-7995-47f3-ba05-08b4f1fc0539
ATS providerGreenhouse

Description

WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating. Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development. ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. What You'll Do Epic Games is looking for a Technical Designer in Animation (TDiA) to join our team working across various animation systems. As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate entertaining, high-quality characters. You will be a primary point of contact for animation implementation, any animation-related technical challenges, and will work closely with Animation, Design, and Programming colleagues to ensure the animation pipeline operates smoothly and efficiently. You will also help identify potential issues and deploy correct solutions, using your technical knowledge to help bridge and facilitate communication between the animation team and other departments. In this role, you will Build animation behavior tools, techniques, and frameworks that enable complex systems and entertaining characters Design and implement animation state machines, behaviors, and runtime solutions Partner with animation leadership to translate creative vision into technical reality, protecting style consistency and pushing the quality bar Collaborate with Design and Programming to troubleshoot and resolve in-game animation issues and technical challenges Identify opportunities to improve the animation pipeline and workflow, and provide technical solutions for the animation team Create documentation and deliver training to level up the animation team's technical fluency Collaborate with Technical Designers in Animation (TDiA) across Epic Games to share solutions, align workflows where appropriate and identify opportunities to leverage existing tools and systems rather than duplicating effort What we're looking for A strong animation sense with a clear understanding of realistic and stylized character motion and how to achieve them with state-of-the-art animation methods An understanding of generative AI tools and capabilities as it relates to character animation Expertise with animation pipelines, including source content creation tools such as Maya, MotionBuilder, and the Unreal Engine using our Control Rig toolset Exceptional problem-solving ability with strong written communication and teamwork skills Strong familiarity with gameplay animation tools and concepts, such as blend trees, state machines, and Unreal Engine Animation Blueprints Experience with AAA game development, preferably on a large team using an established game engine (internal or commercial); experience with Unreal Engine is a plus Self-motivation, a strong work ethic, and the ability to work independently Experience with C++ is not required EPIC JOB + EPIC BENEFITS = EPIC LIFE We pay 100% for benefits for both employees and dependents and offer coverage for supplemental medical, dental, vision, critical illness, telemedicine, Life and AD&D, long term disability insurance as well as weekly indemnity (short term disability) and a retirement savings plan with a competitive employer match. In addition to the EAP (employee assistance program), we also offer a robust mental well-being program through Modern Health, which provides free therapy and coaching for employees & dependents. ABOUT US Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent. Like what you hear? Come be a part of something Epic! Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here . Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here .

Full job record

Job ID29c2fa5fa234d280c6ba36ff4d0904dc8e6d864d
Org IDdc559687-befe-4ae6-aa3c-884fa8f105e4
Source ID4a8577a0-7995-47f3-ba05-08b4f1fc0539
Board ID4a8577a0-7995-47f3-ba05-08b4f1fc0539
Providergreenhouse
Provider Job Key6008376004
TitleTechnical Designer in Animation
Normalized Title
Statusactive
Activeyes
Location TextMontreal,Quebec,Canada
DepartmentArt
Team
Employment Type
Workplace Type
Remote Policy
CountryCanada
RegionQC
CityMontreal
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://epicgames.com/careers/jobs/6008376004?gh_jid=6008376004
Apply URLhttps://epicgames.com/careers/jobs/6008376004?gh_jid=6008376004
First Seen At2026-05-29 22:41:14Z
Last Seen At2026-06-06 20:09:52Z
Last Checked At2026-06-06 20:09:52Z
Last Changed At2026-06-02 12:06:53Z
Inactive At
Source Posted At2026-05-28 17:58:09Z
Source Updated At2026-06-01 17:07:39Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=epicgames/date=2026-06-06/2026-06-06T20-09-51-980Z-c64bebc98832bc5f4222ff68b2d2f900931666528fef71770370259056247f7d.json
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Parsed Structured
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Extensions
{}
Native Structured
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