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Staff Software Engineer

Sony Interactive Entertainment · United States, San Mateo, CA · Hybrid · Active · Greenhouse

Job facts

FieldValue
CompanySony Interactive Entertainment
TitleStaff Software Engineer
Normalized title-
Department / teamGaming, Developer and Future Technology (GDFT)
LocationSan Mateo, CA, United States
Work modelHybrid / Hybrid
Employment type-
Salary-
Statusactive
ATS providerGreenhouse
Posted / first seen2025-12-07 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Sony Interactive Entertainment.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in San Mateo.Open
Department jobsActive postings in Gaming, Developer and Future Technology (GDFT).Open
Work model jobsActive Hybrid postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanySony Interactive Entertainment
Source40c5abbc-5be6-4d65-ac83-7f56af044bd7
ATS providerGreenhouse

Description

Why Sony Interactive Entertainment? Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity. Staff Software Engineer, Client Engineer San Mateo, CA Why PlayStation? PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment, producing the PlayStation family of products and services, including PlayStation®5, PlayStation®Plus, and acclaimed PlayStation software titles from PlayStation Studios, and more. PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team. The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation. Are you looking for a challenge? We are looking for a person with deep expertise in native iOS development to drive the evolution of our mobile application ecosystem. This role will shape the architecture, frameworks, and technical direction of the PlayStation experience on iOS, helping deliver seamless, performant, and delightful applications to millions of players worldwide. As a Staff Engineer, you will not only design and build critical components but also provide technical leadership, mentor engineers across the team, and partner with product, design, and platform stakeholders to ensure scalable and sustainable solutions. Come be part of the team to realize the next phase of gaming expansion for our 100M+ monthly active PlayStation users. Responsibilities: Define and drive the architectural vision that powers PlayStation iOS app experiences. Produce and integrate iOS frameworks and SDKs to support development across teams for the Mac platform and meet feature and performance requirements. Lead the design and build UX experiences written in Swift and and implementation of high-performance native modules in C++ with iOS APIs (Objective-C/Swift). Partner closely with cross-platform teams to establish standards, patterns, and best practices that scale across multiple desktop platforms. Apply architectural design patterns such as MVC, MVVM, MVP to develop sustainable and reusable codebase. Mentor and coach engineers across the team, raising the technical bar and fostering a culture of engineering excellence. Collaborate with UI designers, product managers, and international partners to transform requirements into high-quality, maintainable macOS solutions (USA/Japan/Canada). Drive performance optimization, stability, and system-level integration for iOS-specific features. Contribute to the design of APIs, SDKs, and developer-facing tools that accelerate PlayStation app development. Represent the team in architectural and technical forums across Sony Interactive Entertainment, advocating for iOS platform needs and alignment. Support CI/CD workflows by shaping automation strategies and maintaining code quality standards. Required Qualifications: 8+ years of software development experience, with at least 5 years focused on iOS native application development. BS/MS degree in Computer Science or equivalent. Strong expertise in C++ and solid experience with JavaScript integration (React Native). Expert knowledge of the general Mac landscape, architectures, trends, platform features, and new technologies. Proven experience designing large-scale, performant, multi-threaded applications. Strong background in API and solution design. Experience applying software architectural patterns (MVC, MVVM, MVP, or similar) to build reusable and maintainable systems. Familiarity with Agile development methodologies (e.g., Scrum). Track record of technical leadership: mentoring engineers, leading projects, or influencing architectural direction. Passion for building world-class desktop user experiences. Desired Qualifications: Experience with Objective-C and/or Swift for iOS system integration. Experience with iPadOS and MacOS Familiarity with React Native and hybrid app architectures. Contributions to open-source projects, especially developer libraries or frameworks. Experience with CI/CD tools (e.g., Jenkins) and modern build pipelines. Strong communication and collaboration skills with globally distributed teams. At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below. $216,200 — $324,400 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights. Equal Opportunity Statement: Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. Sony Interactive Entertainment is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

Full job record

Job ID1ca1f0e600b9678cbd624fe78c4b27f9f9e331a8
Org ID4c968058-9969-431d-94ad-fcf3a2440ef3
Source ID40c5abbc-5be6-4d65-ac83-7f56af044bd7
Board ID40c5abbc-5be6-4d65-ac83-7f56af044bd7
Providergreenhouse
Provider Job Key5727771004
TitleStaff Software Engineer
Normalized Title
Statusactive
Activeyes
Location TextUnited States, San Mateo, CA
DepartmentGaming, Developer and Future Technology (GDFT)
Team
Employment Type
Workplace Typehybrid
Remote Policyhybrid
CountryUnited States
RegionCA
CitySan Mateo
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/5727771004
Apply URLhttps://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/5727771004
First Seen At2026-05-29 22:40:36Z
Last Seen At2026-06-06 20:01:37Z
Last Checked At2026-06-06 20:01:37Z
Last Changed At2026-05-29 22:40:36Z
Inactive At
Source Posted At2025-12-07 22:13:33Z
Source Updated At2026-05-27 20:47:05Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=sonyinteractiveentertainmentglobal/date=2026-06-06/2026-06-06T20-01-36-481Z-fb7532e682c7173cba6e7fdc666a0ddbc06e110eaae8b8fe6638405eb6ac7af6.json
Event Fields
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Parsed Structured
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Extensions
{}
Native Structured
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