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HomeCompaniesteamLFGSenior Gameplay Engineer – Gameplay Tools

Senior Gameplay Engineer – Gameplay Tools

teamLFG · United States, Remote · Remote · Active · Greenhouse

Job facts

FieldValue
CompanyteamLFG
TitleSenior Gameplay Engineer – Gameplay Tools
Normalized title-
Department / teamteamLFG
LocationUnited States
Work modelRemote / Remote
Employment type-
Salary-
Statusactive
ATS providerGreenhouse
Posted / first seen2026-04-20 / 2026-05-29
Changed / last seen2026-06-03 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from teamLFG.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
Department jobsActive postings in teamLFG.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyteamLFG
Sourcef95749c1-914f-487e-849a-7d71d2bb4f08
ATS providerGreenhouse

Description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to build the systems and tools to help others create a rich, innovative game? As a Senior Gameplay Engineer – Gameplay Tools on teamLFG, you’ll help build the bridge between the engine and our content creators, empowering them to create the game in an online environment that is robust, performant, and sustainable. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation. We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints. RESPONSIBILITIES • Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight • Provide technical guidance to teammates on how to build code and content to work nicely with our simulation and network model • Collaborate daily with the content creators and engine team to define and develop the blocks used by the content team to build the game REQUIRED SKILLS • Ability to write, debug, and maintain code in C++ • Ability to communicate with stakeholders of different technical and non-technical backgrounds to help them navigate technology and achieve their goals • Experience building designer- and artist-facing components and tools • Experience with development using the Unreal Engine NICE-TO-HAVE SKILLS • Experience with development on a variety of platforms (PC, console) At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below. $160,000 — $240,000 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our  Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Full job record

Job ID173b644aee295449e3446a3e07cb911099ceb5cc
Org ID24333c90-fcfa-4e6a-967c-4dd251a42d24
Source IDf95749c1-914f-487e-849a-7d71d2bb4f08
Board IDf95749c1-914f-487e-849a-7d71d2bb4f08
Providergreenhouse
Provider Job Key5976859004
TitleSenior Gameplay Engineer – Gameplay Tools
Normalized Title
Statusactive
Activeyes
Location TextUnited States, Remote
DepartmentteamLFG
Team
Employment Type
Workplace Typeremote
Remote Policyremote
CountryUnited States
Region
City
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://job-boards.greenhouse.io/teamlfg/jobs/5976859004
Apply URLhttps://job-boards.greenhouse.io/teamlfg/jobs/5976859004
First Seen At2026-05-29 23:04:52Z
Last Seen At2026-06-06 07:36:02Z
Last Checked At2026-06-06 07:36:02Z
Last Changed At2026-06-03 12:05:05Z
Inactive At
Source Posted At2026-04-20 17:46:54Z
Source Updated At2026-06-02 21:42:51Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=teamlfg/date=2026-06-06/2026-06-06T07-36-01-942Z-e6cd41989de63be6ff7f9eddcbfb58f43d16a0d203173770898a5b1d1a38cc43.json
Event Fields
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Extensions
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