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Environment Artist (Games)

Blazinggriffin · Active · BambooHR

Job facts

FieldValue
CompanyBlazinggriffin
TitleEnvironment Artist (Games)
Normalized title-
Department / teamGames
LocationGlasgow, United Kingdom
Work model-
Employment typeFixed Term
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2026-04-06 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Blazinggriffin.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Glasgow.Open
Department jobsActive postings in Games.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyBlazinggriffin
Source1c33e41d-5cac-40e4-889c-6a4e69e4fd49
ATS providerBambooHR

Description

We are looking for a n Environment Artist to join Blazing Griffin to work on an exciting original IP. This is a fantastic opportunity to join a talented, friendly and highly creative team. Within this role you will : Take direction from the A rt Director to deliver high quality environments using Zbrush , Painter , Designer and other industry standard 3d software , assembling them in Unity. Create level blockouts working with the Design team, taking them through all production stages to final quality art. Work alongside the art team, mentoring more junior artists helping them develop their craft. Feedback into the creative process bringing your own insight and ideas . Collaborate with concept artists and make suggestions where designs can be amended before starting pro duction. Take an active role in documenting workflows that are developed for the project. As sist in the planning of work with the Art Director and Producer. What we’re looking for : 5 years minimum game development experience with several shipped titles. A s olid knowledge of environment art production pipelines . Understanding of how to build performant environments and taking ownership of keeping them in budget. C omfortable working in a range of styles, particularly more stylized work. Excellent understanding of silhouette, colour, detail and how to balance it . Familiarity of working with adjacent disciplines such as tech a rt , concept art , animation and game design . Understanding of modular asset creation and reusable content workflows. U p to date with modern processes in game art pipeline s . E xperience working with game engines – Unity a plus. Blazing Griffin Benefits: 33 days annual leave per year for full-time staff (pro rata for part-time and contracts) Extra allowances for Appointments, Compassionate and Dependents leave Employee Assistance Programme through Health Assured Bike to Work scheme Eye care contributions Enhanced Parental Leave and Pay Flexible working where possible Free Yoga membership for Reset Yoga (in Glasgow) Company Pension Scheme

Full job record

Job ID12902a0c62bb0173561bb80a16c2ad6a0b893cf5
Org IDefdd0207-9f45-4830-a668-bb845e979687
Source ID1c33e41d-5cac-40e4-889c-6a4e69e4fd49
Board ID1c33e41d-5cac-40e4-889c-6a4e69e4fd49
Providerbamboohr
Provider Job Key124
TitleEnvironment Artist (Games)
Normalized Title
Statusactive
Activeyes
Location Text
DepartmentGames
Team
Employment TypeFixed Term
Workplace Type
Remote Policy
CountryUnited Kingdom
Region
CityGlasgow
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://blazinggriffin.bamboohr.com/careers/124
Apply URLhttps://blazinggriffin.bamboohr.com/careers/124
First Seen At2026-05-30 05:43:04Z
Last Seen At2026-06-06 10:29:04Z
Last Checked At2026-06-06 10:29:04Z
Last Changed At2026-05-30 05:43:04Z
Inactive At
Source Posted At2026-04-06 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=blazinggriffin/date=2026-06-06/2026-06-06T10-29-03-233Z-694e2dbdb94eac99c36aa041d3f1fd72c6358fc8a8918c80fb485255c0f6b4fe.json
Event Fields
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  "last_changed_at": "2026-05-30T05:43:04.156Z",
  "active_status": "active"
}
Parsed Structured
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  "launch_scope": {
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      "region": null,
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}
Extensions
{}
Native Structured
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    "description": "<p><span><span>We are looking for a</span><span>n Environment</span><span> Artist to join </span><span>Blazing Griffin</span><span> to work on an exciting original IP. This is a fantastic opportunity to join </span><span>a talented, </span><span>friendly</span><span> and highly creative team.</span></span><span> </span></p>\n<p><span> </span></p>\n<p><span style=\"font-weight: bold\"><span><span>Within this role you will</span><span>:</span></span></span><span> </span></p>\n<ul>\n<li><span><span>Take direction from the </span><span>A</span><span>rt </span><span>Director</span><span> to deliver high quality </span><span>environments</span><span> using </span><span>Zbrush</span><span>, Painter</span><span>, </span><span>Designer</span><span> and other industry standard 3d software</span><span>, assembling them in Unity.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Create level </span><span>blockouts</span><span> working with the Design team, taking them through all production stages to final quality art.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Work alongside the art team, mentoring more junior artists helping them develop their craft.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Feedback into the creative process bringing your own insight and ideas</span><span>.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Collaborate with </span><span>concept</span><span> artists</span><span> and make suggestions where designs can be amended before starting pro</span><span>duction.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Take an active role in documenting workflows that are developed for the project.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>As</span><span>sist</span><span> in the planning of work with the </span><span>Art Director</span><span> and Producer.</span></span><span> </span></li>\n</ul>\n<p><span> </span></p>\n<p><span style=\"font-weight: bold\"><span><span>What </span><span>we’re</span><span> looking for</span><span>:</span></span></span><span> </span></p>\n<ul>\n<li><span><span>5</span><span> years minimum game development experience with </span><span>several</span><span> shipped titles.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>A</span><span> s</span><span>olid knowledge of </span><span>environment</span><span> art production pipelines</span><span>.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Understanding of how to build performant environments and taking ownership of keeping them in budget. </span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>C</span><span>omfortable working in a range of styles, particularly more stylized work.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Excellent understanding of silhouette, colour, detail and how to balance it</span><span>.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Familiarity of working with adjacent disciplines such as tech a</span><span>rt</span><span>, concept art</span><span>, </span><span>animation</span><span> and game design</span><span>.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Understanding of modular asset creation and reusable content workflows.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>U</span><span>p</span><span> to date with modern processes in </span><span>game</span><span> art pipeline</span><span>s</span><span>.</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>E</span><span>xperience working with game engines – Unity a plus. </span></span><span> </span></li>\n</ul>\n<p><span> </span></p>\n<p><span style=\"font-weight: bold\"><span><span>Blazing Griffin Benefits:</span></span></span><span> </span></p>\n<ul>\n<li><span><span>33 days annual leave per year for full-time staff (pro rata for part-time and contracts)</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Extra allowances for Appointments, Compassionate and Dependents leave</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Employee Assistance Programme through Health Assured</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Bike to Work scheme</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Eye care contributions</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Enhanced Parental Leave and Pay</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Flexible working where possible</span></span><span> </span></li>\n</ul>\n<ul>\n<li><span><span>Free Yoga membership for Reset Yoga (in Glasgow)</span></span><span> </span></li>\n<li><span>Company Pension Scheme</span></li>\n</ul>",
    "compensation": null,
    "departmentId": "18447",
    "locationType": "1",
    "seekPromoted": false,
    "jobCategoryId": null,
    "jobOpeningName": "Environment Artist (Games)",
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    "jobOpeningStatus": "Open",
    "minimumExperience": "Experienced",
    "jobOpeningShareUrl": "https://blazinggriffin.bamboohr.com/careers/124",
    "employmentStatusLabel": "Fixed Term"
  }
}
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