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HomeCompaniesImageengineEnvironment Modeler - Senior (HOUDINI)

Environment Modeler - Senior (HOUDINI)

Imageengine · Vancouver, British Columbia, V5T 2Z6, Canada · Active · $106,000–$124,800 / hour · BambooHR

Job facts

FieldValue
CompanyImageengine
TitleEnvironment Modeler - Senior (HOUDINI)
Normalized title-
Department / teamModel
LocationVancouver, Canada
Work model-
Employment typeTerm
Salary$106,000–$124,800 / hour
Statusactive
ATS providerBambooHR
Posted / first seen2025-11-11 / 2026-06-03
Changed / last seen2026-06-03 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Imageengine.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Vancouver.Open
Department jobsActive postings in Model.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyImageengine
Source0918f266-702f-4a49-baac-397db2d7373f
ATS providerBambooHR

Description

Position: Environment Modeler - Senior (Houdini) Hiring Range: $106,000 to $124,800/year for a 40-hour work week Project Contract: July 2026 start Company Benefits:  Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year. *Candidates are required to be based in British Columbia and eligible to work in Canada* ABOUT IMAGE ENGINE Image Engine is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995. We specialize in crafting stunning visual effects for feature films and television with an award-winning portfolio that includes The Book of Boba Fett, The Mandalorian, Game Of Thrones, Lost in Space, Jurassic World, and District 9. We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects. Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project. R&D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines. At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering. We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences. Join our team and be part of something extraordinary. POSITION PURPOSE The primary focus of the Environment Modeller is to create large-scale, photo-realistic natural and urban environments for use in VFX production. This includes building complex terrain, cliffs, rock formations, and landscapes; assembling and scattering vegetation, trees, and other set-dressing elements; and integrating these environments seamlessly with live-action plates and digital assets. The artist will work closely with the modelling and asset leads to ensure environments meet creative and technical requirements while maintaining efficiency and scalability within the pipeline. This role requires both artistic sensitivity to composition and scale, and strong technical understanding of Houdini-based procedural workflows. DUTIES & RESPONSIBILITIES Build large-scale environments including terrain, geological formations, foliage, and architectural elements. Use Houdini to procedurally scatter and manage vegetation, rocks, and debris for naturalistic compositions. Collaborate with the other assets, and lighting teams to ensure assets integrate smoothly into shots. Manage time and resources to meet weekly and show-based targets. Work within the established environment and asset pipeline, following studio conventions and best practices. Produce the highest quality work possible within schedule constraints. Participate in meetings and dailies reviews, applying feedback efficiently. Perform quality control on assets before handoff to downstream departments. Maintain organized scene files and documentation for reusability and consistency. EDUCATION AND EXPERIENCE 5+ years’ experience creating high-quality environments for visual effects for film or episodic production. Demonstrated proficiency in building photo-realistic landscapes and natural environments. Strong understanding of composition, scale, and spatial design for cinematic environments. Knowledge of traditional art principles such as form, lighting, and color theory. Experience with vegetation scattering, instancing, and procedural generation techniques in Houdini. SKILLS AND ABILITIES Technical skills Proficiency in Houdini for procedural environment creation and scattering. Familiarity with Maya and ZBrush for modeling and sculpting environment elements. Experience with UV mapping and optimizing geo for lookdev and lighting. Knowledge of Mari or Substance Painter, Photoshop, and Linux is desirable. Experience with USD-based workflows and scene assembly is an asset. Core skills Strong eye for detail, composition, and realism. Ability to troubleshoot and problem-solve technical and artistic challenges. Able to take direction positively and work collaboratively within a diverse team. Comfortable working under tight production deadlines. Excellent communication and time management skills. Enthusiasm for pushing the quality of large-scale CG environments.

Full job record

Job ID1177cafcc4226eeac0fe0fcbb230fa6f5aa69474
Org ID6df99b0a-5fb1-4ed5-9c92-91313cbed2c8
Source ID0918f266-702f-4a49-baac-397db2d7373f
Board ID0918f266-702f-4a49-baac-397db2d7373f
Providerbamboohr
Provider Job Key176
TitleEnvironment Modeler - Senior (HOUDINI)
Normalized Title
Statusactive
Activeyes
Location TextVancouver, British Columbia, V5T 2Z6, Canada
DepartmentModel
Team
Employment TypeTerm
Workplace Type
Remote Policy
CountryCanada
Region
CityVancouver
Salary RawHiring Range: $106,000 to $124,800/year for a 40-hour work week Project Contract: July 2026 start Company Benefits
Salary Min106,000
Salary Max124,800
Salary CurrencyUSD
Salary Periodhour
Source URLhttps://imageengine.bamboohr.com/careers/176
Apply URLhttps://imageengine.bamboohr.com/careers/176
First Seen At2026-06-03 10:18:52Z
Last Seen At2026-06-06 10:18:53Z
Last Checked At2026-06-06 10:18:53Z
Last Changed At2026-06-03 10:18:52Z
Inactive At
Source Posted At2025-11-11 00:00:00Z
Source Updated At
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    "description": "<p><span style=\"font-family: tahoma, arial, helvetica, sans-serif\"><span style=\"font-weight: bold\">Position:</span> Environment Modeler - Senior (Houdini)</span></p>\n<p><span style=\"font-family: tahoma, arial, helvetica, sans-serif\"><span style=\"font-weight: bold\">Hiring Range: </span>$106,000 to $124,800/year for a 40-hour work week</span></p>\n<p><span style=\"font-family: tahoma, arial, helvetica, sans-serif\"><span style=\"font-weight: bold\">Project Contract:</span> July 2026 start</span></p>\n<p><span style=\"font-family: tahoma, arial, helvetica, sans-serif\"><span style=\"font-weight: bold\">Company Benefits:</span> Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.</span></p>\n<p><br></p>\n<p><span style=\"color: rgb(255, 0, 0); font-family: tahoma, arial, helvetica, sans-serif; font-size: 18pt; font-weight: bold\">*Candidates are required to be based in British Columbia and eligible to work in Canada*</span><br></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(88, 134, 166); font-family: tahoma, arial, helvetica, sans-serif; font-size: 18pt; font-weight: bold\">ABOUT IMAGE ENGINE</span></p>\n<p><br><br></p>\n<p><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\"><a href=\"https://image-engine.com/\" target=\"_blank\" rel=\"noopener noreferrer\">Image Engine</a> is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995. We specialize in crafting stunning visual effects for feature films and television with an <a href=\"https://image-engine.com/portfolio\" target=\"_blank\" rel=\"noopener noreferrer\">award-winning portfolio</a> that includes The Book of Boba Fett, The Mandalorian, Game Of Thrones, Lost in Space, Jurassic World, and District 9.</span></p>\n<p><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects. Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project. R&amp;D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines.</span></p>\n<p><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering. We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences. Join our team and be part of something extraordinary.</span></p>\n<p><br></p>\n<p><span style=\"color: rgb(88, 134, 166); font-family: tahoma, arial, helvetica, sans-serif; font-size: 18pt; font-weight: bold\">POSITION PURPOSE</span><br><br></p>\n<p><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">The primary focus of the Environment Modeller is to create large-scale, photo-realistic natural and urban environments for use in VFX production. This includes building complex terrain, cliffs, rock formations, and landscapes; assembling and scattering vegetation, trees, and other set-dressing elements; and integrating these environments seamlessly with live-action plates and digital assets.</span></p>\n<p><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">The artist will work closely with the modelling and asset leads to ensure environments meet creative and technical requirements while maintaining efficiency and scalability within the pipeline. This role requires both artistic sensitivity to composition and scale, and strong technical understanding of Houdini-based procedural workflows.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(88, 134, 166); font-family: tahoma, arial, helvetica, sans-serif; font-size: 18pt; font-weight: bold\">DUTIES &amp; RESPONSIBILITIES</span><br></p>\n<p><br><br></p>\n<ul>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Build large-scale environments including terrain, geological formations, foliage, and architectural elements.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Use Houdini to procedurally scatter and manage vegetation, rocks, and debris for naturalistic compositions.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Collaborate with the other assets, and lighting teams to ensure assets integrate smoothly into shots.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Manage time and resources to meet weekly and show-based targets.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Work within the established environment and asset pipeline, following studio conventions and best practices.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Produce the highest quality work possible within schedule constraints.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Participate in meetings and dailies reviews, applying feedback efficiently.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Perform quality control on assets before handoff to downstream departments.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Maintain organized scene files and documentation for reusability and consistency.</span></li>\n</ul>\n<p><br><br></p>\n<p><span style=\"color: rgb(88, 134, 166); font-family: tahoma, arial, helvetica, sans-serif; font-size: 18pt; font-weight: bold\">EDUCATION AND EXPERIENCE</span><br></p>\n<p><br><br></p>\n<ul>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">5+ years’ experience creating high-quality environments for visual effects for film or episodic production.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Demonstrated proficiency in building photo-realistic landscapes and natural environments.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Strong understanding of composition, scale, and spatial design for cinematic environments.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Knowledge of traditional art principles such as form, lighting, and color theory.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Experience with vegetation scattering, instancing, and procedural generation techniques in Houdini.</span></li>\n</ul>\n<p><br></p>\n<p><span style=\"color: rgb(88, 134, 166); font-family: tahoma, arial, helvetica, sans-serif; font-size: 18pt; font-weight: bold\">SKILLS AND ABILITIES</span><br></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(88, 134, 166); font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">Technical skills</span></p>\n<ul>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Proficiency in Houdini for procedural environment creation and scattering.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Familiarity with Maya and ZBrush for modeling and sculpting environment elements.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Experience with UV mapping and optimizing geo for lookdev and lighting.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Knowledge of Mari or Substance Painter, Photoshop, and Linux is desirable.</span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Experience with USD-based workflows and scene assembly is an asset.</span></li>\n</ul>\n<p><br><br></p>\n<p><span style=\"color: rgb(88, 134, 166); font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt; font-weight: bold\">Core skills</span></p>\n<ul>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Strong eye for detail, composition, and realism.<br></span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Ability to troubleshoot and problem-solve technical and artistic challenges.<br></span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Able to take direction positively and work collaboratively within a diverse team.<br></span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; font-size: 12pt\">Comfortable working under tight production deadlines.<br></span></li>\n<li><span style=\"font-family: tahoma, arial, helvetica, sans-serif; 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