Home › Companies › Barnstormvfx › Previs Artist
Previs Artist
Barnstormvfx · Remote · Active · BambooHR
Job facts
| Field | Value |
|---|---|
| Company | Barnstormvfx |
| Title | Previs Artist |
| Normalized title | - |
| Department / team | Pre-Viz |
| Location | - |
| Work model | Remote / Remote |
| Employment type | Project Based |
| Salary | - |
| Status | active |
| ATS provider | BambooHR |
| Posted / first seen | 2026-05-27 / 2026-05-30 |
| Changed / last seen | 2026-05-30 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Barnstormvfx. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through BambooHR. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| Department jobs | Active postings in Pre-Viz. | Open |
| Work model jobs | Active Remote postings. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Barnstormvfx |
| Source | 83eb5da6-e04a-4a6c-85cf-f6942c49f664 |
| ATS provider | BambooHR |
Description
About Barnstorm
Barnstorm is an Emmy and VES-nominated visual effects studio based in Los Angeles, with operations in Vancouver, Montreal, NYC, Atlanta, and London. We create photo-realistic visual effects for episodic series and select feature film sequences. We’re proud of our artists’ talent, collaboration, and dedication to delivering world-class work.
Who You Are
You are a creative and technically skilled visualization artist with a strong cinematic eye and approximately 3–8 + years of experience in previs, postvis, layout, or animation for feature film, episodic TV, game cinematics, or high-end VFX projects.
You enjoy working in fast-paced, collaborative production environments and are comfortable translating scripts, storyboards, and creative notes into clear, cinematic previsualization work. You have strong instincts for camera work, staging, timing, and storytelling, and you take pride in producing work that is both creative and production-ready.
You are proactive, open to feedback, and comfortable collaborating with Directors, VFX Supervisors, Producers, Editorial, and other departments. You’re also excited about evolving tools and workflows and enjoy working in a space where creativity and technology overlap.
What You’ll Do
Create high-quality previs and/or postvis sequences that are story-driven and production-ready
Work closely with Directors, VFX Supervisors, Production, and Editorial to interpret scripts, storyboards, and concept material
Block out scenes, cameras, and performances with a strong focus on cinematic storytelling, composition, and pacing
Refine shots based on creative and technical feedback to ensure clarity for downstream departments
Collaborate with Layout, Animation, FX, Editorial, and Postvis teams to ensure continuity across the pipeline
Help identify potential creative or technical challenges in sequences and offer practical solutions
Participate in dailies, reviews, and internal discussions, presenting work clearly and professionally
Stay engaged with evolving tools and workflows that support real-time and traditional previs production
What You Bring
Experience:
3–8+ years in previs, postvis, layout, animation, or cinematics on feature film, episodic TV, game cinematics, or high-end VFX projects
Creative Skills:
Strong understanding of cinematic storytelling, camera language, shot composition, staging, and timing
Technical Skills:
Strong proficiency in Autodesk Maya
Familiarity with real-time engines (Unreal Engine a strong plus)
Exposure to motion capture, tracking tools (e.g., PFTrack), or compositing (Nuke) is a plus
Understanding of virtual production workflows is a bonus
Collaboration:
Comfortable working in a team environment and responding to creative feedback in a fast-paced production setting
Communication:
Clear communicator with the ability to present work in dailies and interpret notes effectively
Adaptability:
Eager to learn new tools, workflows, and production methods in a constantly evolving VFX environment
Nice-to-Haves:
Experience with ShotGrid, Maya, Unreal Sequencer, techvis workflows, or game cinematics
About This Role
This is a remote based role, Open to locations in North-America
Note: At this time we are only accepting applications from those artists legally eligible to work in the U.S. or Canada
Full job record
| Job ID | 1157c68170833a99e43dd25dd21ac8b5abdfa8cc |
| Org ID | 51ddc6cd-6f7e-4704-a3db-54d27d7e2099 |
| Source ID | 83eb5da6-e04a-4a6c-85cf-f6942c49f664 |
| Board ID | 83eb5da6-e04a-4a6c-85cf-f6942c49f664 |
| Provider | bamboohr |
| Provider Job Key | 197 |
| Title | Previs Artist |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | — |
| Department | Pre-Viz |
| Team | — |
| Employment Type | Project-Based |
| Workplace Type | remote |
| Remote Policy | remote |
| Country | — |
| Region | — |
| City | — |
| Salary Raw | — |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | — |
| Source URL | https://barnstormvfx.bamboohr.com/careers/197 |
| Apply URL | https://barnstormvfx.bamboohr.com/careers/197 |
| First Seen At | 2026-05-30 05:57:07Z |
| Last Seen At | 2026-06-06 10:31:17Z |
| Last Checked At | 2026-06-06 10:31:17Z |
| Last Changed At | 2026-05-30 05:57:07Z |
| Inactive At | — |
| Source Posted At | 2026-05-27 00:00:00Z |
| Source Updated At | — |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=barnstormvfx/date=2026-06-06/2026-06-06T10-31-16-131Z-382c7ff9c47a36228009a3b1294a549653567fb38abed59c885fedb6dc30c17b.json |
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"description": "<p><span style=\"font-family: Inter, sans-serif; font-size: 12pt; font-weight: bold\">About Barnstorm </span></p>\n<p><span style=\"font-family: Inter, sans-serif; font-size: 10pt\">Barnstorm is an Emmy and VES-nominated visual effects studio based in Los Angeles, with operations in Vancouver, Montreal, NYC, Atlanta, and London. We create photo-realistic visual effects for episodic series and select feature film sequences. 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You have strong instincts for camera work, staging, timing, and storytelling, and you take pride in producing work that is both creative and production-ready.</span></p>\n<p><span style=\"font-family: Inter, sans-serif; font-size: 10pt\">You are proactive, open to feedback, and comfortable collaborating with Directors, VFX Supervisors, Producers, Editorial, and other departments. You’re also excited about evolving tools and workflows and enjoy working in a space where creativity and technology overlap.</span></p>\n<p><br></p>\n<p><span style=\"font-family: Inter, sans-serif; font-size: 12pt; font-weight: bold\">What You’ll Do</span></p>\n<ul>\n<li><span style=\"font-family: Inter, sans-serif; font-size: 10pt\">Create high-quality previs and/or postvis sequences that are story-driven and production-ready</span></li>\n<li><span style=\"font-family: Inter, sans-serif; font-size: 10pt\">Work closely with Directors, VFX Supervisors, Production, and Editorial to interpret scripts, storyboards, and concept material</span></li>\n<li><span style=\"font-family: Inter, sans-serif; font-size: 10pt\">Block out scenes, cameras, and performances with a strong focus on cinematic storytelling, composition, and pacing</span></li>\n<li><span style=\"font-family: Inter, sans-serif; font-size: 10pt\">Refine shots based on creative and technical feedback to ensure clarity for downstream departments</span></li>\n<li><span style=\"font-family: Inter, sans-serif; font-size: 10pt\">Collaborate with Layout, Animation, FX, Editorial, and Postvis teams to ensure continuity across the pipeline</span></li>\n<li><span style=\"font-family: Inter, sans-serif; font-size: 10pt\">Help identify potential creative or technical challenges in sequences and offer practical solutions</span></li>\n<li><span style=\"font-family: Inter, sans-serif; font-size: 10pt\">Participate in dailies, reviews, and internal discussions, presenting work clearly and professionally</span></li>\n<li><span style=\"font-family: Inter, sans-serif; font-size: 10pt\">Stay engaged with evolving tools and workflows that support real-time and traditional previs production</span></li>\n</ul>\n<p><br></p>\n<p><br></p>\n<p><span style=\"font-family: Inter, sans-serif; font-size: 12pt; font-weight: bold\">What You Bring</span></p>\n<p><span style=\"font-family: Inter, sans-serif\"><span style=\"font-size: 10pt; font-weight: bold\">Experience:</span><span style=\"font-size: 10pt; font-weight: bold\"><br></span><span style=\"font-size: 10pt\"> 3–8+ years in previs, postvis, layout, animation, or cinematics on feature film, episodic TV, game cinematics, or high-end VFX projects</span></span></p>\n<p><span style=\"font-family: Inter, sans-serif\"><span style=\"font-size: 10pt; 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