Home › Companies › Careers Leftfieldlabs Icims Com › Creative Director - Experiences
Creative Director - Experiences
Careers Leftfieldlabs Icims Com · Los Angeles, CA, US · Deleted · $150,000–$200,000 / year · iCIMS
Job facts
| Field | Value |
|---|---|
| Company | Careers Leftfieldlabs Icims Com |
| Title | Creative Director - Experiences |
| Normalized title | - |
| Department / team | Hidden (54490) |
| Location | Los Angeles, CA, United States |
| Work model | - |
| Employment type | Full Time |
| Salary | $150,000–$200,000 / year |
| Status | deleted |
| ATS provider | iCIMS |
| Posted / first seen | 2026-05-19 / 2026-05-31 |
| Changed / last seen | 2026-06-18 / 2026-06-16 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Careers Leftfieldlabs Icims Com. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through iCIMS. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Los Angeles. | Open |
| Department jobs | Active postings in Hidden (54490). | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Careers Leftfieldlabs Icims Com |
| Source | c2c27e19-d666-41fd-a8c7-e77eec0737a8 |
| ATS provider | iCIMS |
Description
About Us
Who We Are At Left Field Labs, we turn complex concepts, emerging technologies, and often ambiguous challenges into irresistible experiences people can see, touch, and understand. Experiential moments where abstract ideas become clear, irressistible, and tangible.
Our positioning is simple:
We Make It Real.
We’re looking for a Creative Director who can do exactly that → shape bold ideas, tell the story that sells them, and lead — not dictate — teams to bring them to life.
Overview
THE WORK
This role sits inside our NEXT Pod, working across some of the most ambitious and creatively open territory in the industry:
Experiential environments — brand worlds, immersive spaces, permanent and touring installations
Themed entertainment — narrative environments, attraction concepts, destination experiences
Brand activations — moments that earn attention, build belief, and convert audiences into advocates
Interactive and technology-enabled work — experiences where the audience participates, not just observes
You’ll lead creative across the full arc: from early pitch and concept development through to final execution. That means being as sharp in a competitive pitch room as you are on a build site walkthrough.
Responsibilities
TABLE STAKES
There are fundamentals every Creative Director here must bring.
Great Work — A portfolio of ideas that live beyond the slide deck. Work that exists in environments, systems, installations, or interactions. Show us things that were actually built.
Pitch Leadership — You know how to shape and sell ideas in competitive environments. You understand what converts opportunity into business — and you can carry a room.
Storytelling — You craft narratives that capture attention, build belief, and move clients to act. From concept decks to client presentations, your work reads and performs.
Team Leadership — You elevate the people around you. Clear direction, strong taste, and the generosity to help others do their best work. Not a gatekeeper. A multiplier.
Taste & Clarity of Vision — You understand the difference between novelty and meaning, spectacle and substance. You push for both.
HANDS-ON CRAFT
This isn’t a role for someone who only directs from a distance.
We want someone who can get into the work — who can open a file, shape a frame, and contribute meaningfully to what’s on screen or in the room. Specifically, we’re looking for hands-on fluency in:
Graphic and/or digital design — Visual systems, spatial graphics, concept visualization, motion
3D — Environmental modeling, spatial concept development, real-time rendering
Both is exceptional. One is the floor. Either way, your hands-on capability should show up in how you direct, how you review, and how quickly you help a team find the right answer.
THE QUESTION WE CARE ABOUT
AI is everywhere.
Clients use it. Teams use it. Partners use it. So do we.
The real question isn’t whether you use AI — it’s how you use it to gain an advantage.
We want to understand:
How AI expands your creative exploration
How it helps you uncover insights others miss
How it strengthens ideas instead of flattening them
How it accelerates thinking without outsourcing judgment
In short: How does AI make you a better Creative Director, not just a faster one? (or a lazier one.)
Required Skills
TABLE STAKES
There are fundamentals every Creative Director here must bring.
Great Work — A portfolio of ideas that live beyond the slide deck. Work that exists in environments, systems, installations, or interactions. Show us things that were actually built.
Pitch Leadership — You know how to shape and sell ideas in competitive environments. You understand what converts opportunity into business — and you can carry a room.
Storytelling — You craft narratives that capture attention, build belief, and move clients to act. From concept decks to client presentations, your work reads and performs.
Team Leadership — You elevate the people around you. Clear direction, strong taste, and the generosity to help others do their best work. Not a gatekeeper. A multiplier.
Taste & Clarity of Vision — You understand the difference between novelty and meaning, spectacle and substance. You push for both.
Qualifications
BACKGROUND & EXPERIENCE
Experience across two or more of the following areas will set you apart:
Experiential marketing and brand activations at scale
Themed entertainment, attraction design, or narrative environment development
Permanent or touring installations
Technology-forward or interactive experience design
Cultural moments; festivals, tentpoles, world’s fairs, fan experiences
We’re less interested in a single lane and more interested in someone who has genuine range and the creative ambition to push further in each direction.
Compensation
The salary range for this role is $150,000-$200,000. This range is only applicable for jobs to be performed in Culver City, California. This is the lowest to highest salary we reasonably and in good faith believe we would pay for this role at the time of this posting. We may ultimately pay more or less than the posted range, and the range may be modified in the future. An employee’s pay position within the salary range will be based on several factors including, but not limited to, relevant education, qualifications, certifications, experience, skills, geographic location, performance, and business or organizational needs.
Full job record
| Job ID | 08a17fa7b01cb82e0b72b6c2444f36991ac9f410 |
| Org ID | ffb89972-4778-43da-9e1c-8b0b5349024a |
| Source ID | c2c27e19-d666-41fd-a8c7-e77eec0737a8 |
| Board ID | c2c27e19-d666-41fd-a8c7-e77eec0737a8 |
| Provider | icims |
| Provider Job Key | 7904 |
| Title | Creative Director - Experiences |
| Normalized Title | — |
| Status | deleted |
| Active | no |
| Location Text | Los Angeles, CA, US |
| Department | Hidden (54490) |
| Team | — |
| Employment Type | full_time |
| Workplace Type | — |
| Remote Policy | — |
| Country | United States |
| Region | CA |
| City | Los Angeles |
| Salary Raw | About Us Who We Are At Left Field Labs, we turn complex concepts, emerging technologies, and often ambiguous challenges into irresistible experiences people can see, touch, and understand. Experiential moments where abstract ideas become clear, irressistible, and tangible. Our positioning is simple: We Make It Real. We’re looking for a Creative Director who can do exactly that → shape bold ideas, tell the story that sells them, and lead — not dictate — teams to bring them to life. Overview THE WORK This role sits inside our NEXT Pod, working across some of the most ambitious and creatively open territory in the industry: Experiential environments — brand worlds, immersive spaces, permanent and touring installations Themed entertainment — narrative environments, attraction concepts, destination experiences Brand activations — moments that earn attention, build belief, and convert audiences into advocates Interactive and technology-enabled work — experiences where the audience participates, not just observes You’ll lead creative across the full arc: from early pitch and concept development through to final execution. That means being as sharp in a competitive pitch room as you are on a build site walkthrough. Responsibilities TABLE STAKES There are fundamentals every Creative Director here must bring. Great Work — A portfolio of ideas that live beyond the slide deck. Work that exists in environments, systems, installations, or interactions. Show us things that were actually built. Pitch Leadership — You know how to shape and sell ideas in competitive environments. You understand what converts opportunity into business — and you can carry a room. Storytelling — You craft narratives that capture attention, build belief, and move clients to act. From concept decks to client presentations, your work reads and performs. Team Leadership — You elevate the people around you. Clear direction, strong taste, and the generosity to help others do their best work. Not a gatekeeper. A multiplier. Taste & Clarity of Vision — You understand the difference between novelty and meaning, spectacle and substance. You push for both. HANDS-ON CRAFT This isn’t a role for someone who only directs from a distance. We want someone who can get into the work — who can open a file, shape a frame, and contribute meaningfully to what’s on screen or in the room. Specifically, we’re looking for hands-on fluency in: Graphic and/or digital design — Visual systems, spatial graphics, concept visualization, motion 3D — Environmental modeling, spatial concept development, real-time rendering Both is exceptional. One is the floor. Either way, your hands-on capability should show up in how you direct, how you review, and how quickly you help a team find the right answer. THE QUESTION WE CARE ABOUT AI is everywhere. Clients use it. Teams use it. Partners use it. So do we. The real question isn’t whether you use AI — it’s how you use it to gain an advantage. We want to understand: How AI expands your creative exploration How it helps you uncover insights others miss How it strengthens ideas instead of flattening them How it accelerates thinking without outsourcing judgment In short: How does AI make you a better Creative Director, not just a faster one? (or a lazier one.) Required Skills TABLE STAKES There are fundamentals every Creative Director here must bring. Great Work — A portfolio of ideas that live beyond the slide deck. Work that exists in environments, systems, installations, or interactions. Show us things that were actually built. Pitch Leadership — You know how to shape and sell ideas in competitive environments. You understand what converts opportunity into business — and you can carry a room. Storytelling — You craft narratives that capture attention, build belief, and move clients to act. From concept decks to client presentations, your work reads and performs. Team Leadership — You elevate the people around you. Clear direction, strong taste, and the generosity to help others do their best work. Not a gatekeeper. A multiplier. Taste & Clarity of Vision — You understand the difference between novelty and meaning, spectacle and substance. You push for both. Qualifications BACKGROUND & EXPERIENCE Experience across two or more of the following areas will set you apart: Experiential marketing and brand activations at scale Themed entertainment, attraction design, or narrative environment development Permanent or touring installations Technology-forward or interactive experience design Cultural moments; festivals, tentpoles, world’s fairs, fan experiences We’re less interested in a single lane and more interested in someone who has genuine range and the creative ambition to push further in each direction. Compensation The salary range for this role is $150,000-$200,000. This range is only applicable for jobs to be performed in Culver City, California. This is the lowest to highest salary we reasonably and in good faith believe we would pay for this role at the time of this posting. We may ultimately pay more or less than the posted range, and the range may be modified in the future. An employee’s pay position within the salary range will be based on several factors including, but not limited to, relevant education, qualifications, certifications, experience, skills, geographic location, performance, and business or organizational needs. |
| Salary Min | 150,000 |
| Salary Max | 200,000 |
| Salary Currency | USD |
| Salary Period | year |
| Source URL | https://careers-leftfieldlabs.icims.com/jobs/7904/creative-director---experiences/job |
| Apply URL | https://careers-leftfieldlabs.icims.com/jobs/7904/creative-director---experiences/job |
| First Seen At | 2026-05-31 18:47:00Z |
| Last Seen At | 2026-06-16 08:39:19Z |
| Last Checked At | 2026-06-18 08:39:47Z |
| Last Changed At | 2026-06-18 08:39:47Z |
| Inactive At | 2026-06-18 08:39:47Z |
| Source Posted At | 2026-05-19 04:00:00Z |
| Source Updated At | 2026-06-11 18:51:52Z |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=icims/board=careers-leftfieldlabs.icims.com/date=2026-06-16/2026-06-16T08-39-18-723Z-d0d7af14d8ffbdc2431ab38c64b5f7c42c105cea08040d6097753e26f63d2a6b.json |
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