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HomeCompaniesPixeltoysltdSenior Technical Animator

Senior Technical Animator

Pixeltoysltd · Leamington Spa, Warwickshire, CV32 4NS, United Kingdom · On Site · Active · BambooHR

Job facts

FieldValue
CompanyPixeltoysltd
TitleSenior Technical Animator
Normalized title-
Department / teamArt
LocationLeamington Spa, Warwickshire
Work modelOn Site
Employment typeFull Time
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2026-05-18 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

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PageWhat it containsOpen
Company jobsActive postings from Pixeltoysltd.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Leamington Spa.Open
Department jobsActive postings in Art.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyPixeltoysltd
Source859a51d0-45ee-447e-822b-fdba9d1a1a6a
ATS providerBambooHR

Description

Based in the heart of Leamington Spa, Pixel Toys have spent over a decade pushing the capabilities of mobile gaming. We have developed multiple award-winning titles, including: Warhammer 40,000: Freeblade, Warhammer Age of Sigmar: Realm War; and we’re now excited to be exclusively working on a new game, unlike ANYTHING we’ve done previously! As a forward thinking and innovative studio we are always looking for new technologies and techniques to develop and use in our games and make them even more engaging experiences for our customers. We are excited to continue to grow our team and are always on the lookout for highly talented and motivated individuals, who are passionate about gaming and excited to join us on our ambitious journey! The Role: Join Pixel Toys as a Senior Technical Animator and become the architectural backbone of the animation department, working closely with our creative team to solve complex problems and streamline daily workflows. Here you will take a proactive lead in developing new features, processes, and pipelines, ensuring that our animators have the most efficient tools at their fingertips. Your expertise will be vital as you specify and write custom tools, establish studio-wide best practices for skinning and rigging, and take full ownership of implementing animations directly into the game engine. Although you aren’t just maintaining a pipeline; you are playing a key role in evolving our internal systems and significantly raising the quality bar for all our future titles. Utilising your deep experience to build and manage character pipelines for our character-heavy projects, you will ensure that rigs are optimised for performance without sacrificing visual fidelity. From creating robust facial rigs to integrating complex dynamics like cloth and muscles, you will ensure our characters move with a level of polish that defines a AAA experience. Cross discipline collaboration here is crucial, you will help bridge the gap between artistic vision and technical execution, ensuring a smooth, reliable path from initial rig to final in-game implementation. About you: Joining us as a technical powerhouse you will be able to demonstrate a proven ability to build and deploy sophisticated character pipelines from scratch. You will possess an in-depth understanding of animation principles, which you pair with a mastery of rigging and animation systems in software like Maya and MotionBuilder. With an extensive technical toolkit you are very proficient in Python, MEL, and Qt for tool creation, and bring valuable experience in C# and Unity Editor scripting to enhance our engine-side workflows. You are also a veteran of Motion Capture processes and are comfortable navigating source control environments like Perforce to keep development organised and secure. Beyond your scripting and rigging prowess, you bring a refined eye for anatomy and character topology, allowing you to create and modify rigs for a variety of styles ranging from hyper-realistic to stylised and cartoony. On top of this you are a creative problem solver who thrives on the challenge of integrating cutting-edge techniques, such as advanced facial rigging and secondary dynamics with a mobile-friendly pipeline. Along with a positive, self-driven approach and exceptional communication skills, you are a natural collaborator who is passionate about both the art of animation and the science of game development. You are driven by a desire to stay at the forefront of the industry, constantly pushing for the evolution of asset pipelines to deliver world-class entertainment. What can Pixel Toys offer: At Pixel Toys we are proud of the progressive, inclusive, and collaborative working environment we have created; a place where everyone has the opportunity to be themselves and is welcomed and valued for who they are and what they contribute. We have some fantastic benefits we offer our employees… Here are just some of them: Competitive salary, reviewed annually 25 days annual leave, excluding bank holidays Discretionary Bonus Scheme Up to 3 additional long service days (duvet days!) Private Medical Insurance (including optical and dental) Company Pension scheme Death in Service benefit Regular socials including epic summer and Christmas parties! Staff training and development Quarterly Wellness days (On-site massages and more) Flexi-time working hours Recruitment selection is based on skills, experience and a good Pixel Toys mission and values fit.

Full job record

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Org IDe33bdf7b-f42e-4e9f-9f68-b73b39130f26
Source ID859a51d0-45ee-447e-822b-fdba9d1a1a6a
Board ID859a51d0-45ee-447e-822b-fdba9d1a1a6a
Providerbamboohr
Provider Job Key119
TitleSenior Technical Animator
Normalized Title
Statusactive
Activeyes
Location TextLeamington Spa, Warwickshire, CV32 4NS, United Kingdom
DepartmentArt
Team
Employment Typefull_time
Workplace Typeon_site
Remote Policy
Country
RegionWarwickshire
CityLeamington Spa
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://pixeltoysltd.bamboohr.com/careers/119
Apply URLhttps://pixeltoysltd.bamboohr.com/careers/119
First Seen At2026-05-30 05:57:38Z
Last Seen At2026-06-06 10:30:46Z
Last Checked At2026-06-06 10:30:46Z
Last Changed At2026-05-30 05:57:38Z
Inactive At
Source Posted At2026-05-18 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=pixeltoysltd/date=2026-06-06/2026-06-06T10-30-44-137Z-2edc7d8881eda6a25ef10ed728a8c88e33d81f8ffad070d07b70819ec4b30cbd.json
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We have developed multiple award-winning titles, including: Warhammer 40,000: Freeblade, Warhammer Age of Sigmar: Realm War; and we’re now excited to be exclusively working on a new game, unlike ANYTHING we’ve done previously!</p>\n<p><br></p>\n<p>As a forward thinking and innovative studio we are always looking for new technologies and techniques to develop and use in our games and make them even more engaging experiences for our customers.</p>\n<p><br></p>\n<p>We are excited to continue to grow our team and are always on the lookout for highly talented and motivated individuals, who are passionate about gaming and excited to join us on our ambitious journey!</p>\n<p><br></p>\n<p><br></p>\n<p><br></p>\n<p><span style=\"font-weight: bold\">The Role:</span></p>\n<p><br></p>\n<p>Join Pixel Toys as a Senior Technical Animator and become the architectural backbone of the animation department, working closely with our creative team to solve complex problems and streamline daily workflows.</p>\n<p><br></p>\n<p>Here you will take a proactive lead in developing new features, processes, and pipelines, ensuring that our animators have the most efficient tools at their fingertips. Your expertise will be vital as you specify and write custom tools, establish studio-wide best practices for skinning and rigging, and take full ownership of implementing animations directly into the game engine.</p>\n<p><br></p>\n<p>Although you aren’t just maintaining a pipeline; you are playing a key role in evolving our internal systems and significantly raising the quality bar for all our future titles. Utilising your deep experience to build and manage character pipelines for our character-heavy projects, you will ensure that rigs are optimised for performance without sacrificing visual fidelity.</p>\n<p><br></p>\n<p>From creating robust facial rigs to integrating complex dynamics like cloth and muscles, you will ensure our characters move with a level of polish that defines a AAA experience. Cross discipline collaboration here is crucial, you will help bridge the gap between artistic vision and technical execution, ensuring a smooth, reliable path from initial rig to final in-game implementation.</p>\n<p><br><br></p>\n<p><br></p>\n<p><span style=\"font-weight: bold\">About you:</span><br></p>\n<p><br></p>\n<p>Joining us as a technical powerhouse you will be able to demonstrate a proven ability to build and deploy sophisticated character pipelines from scratch. You will possess an in-depth understanding of animation principles, which you pair with a mastery of rigging and animation systems in software like Maya and MotionBuilder.</p>\n<p><br></p>\n<p>With an extensive technical toolkit you are very proficient in Python, MEL, and Qt for tool creation, and bring valuable experience in C# and Unity Editor scripting to enhance our engine-side workflows. You are also a veteran of Motion Capture processes and are comfortable navigating source control environments like Perforce to keep development organised and secure.</p>\n<p><br></p>\n<p>Beyond your scripting and rigging prowess, you bring a refined eye for anatomy and character topology, allowing you to create and modify rigs for a variety of styles ranging from hyper-realistic to stylised and cartoony.</p>\n<p><br></p>\n<p>On top of this you are a creative problem solver who thrives on the challenge of integrating cutting-edge techniques, such as advanced facial rigging and secondary dynamics with a mobile-friendly pipeline.</p>\n<p><br></p>\n<p>Along with a positive, self-driven approach and exceptional communication skills, you are a natural collaborator who is passionate about both the art of animation and the science of game development. You are driven by a desire to stay at the forefront of the industry, constantly pushing for the evolution of asset pipelines to deliver world-class entertainment.</p>\n<p><br></p>\n<p><br></p>\n<p><br></p>\n<p><span style=\"font-weight: bold\">What can Pixel Toys offer:</span></p>\n<p><br></p>\n<p>At Pixel Toys we are proud of the progressive, inclusive, and collaborative working environment we have created; a place where everyone has the opportunity to be themselves and is welcomed and valued for who they are and what they contribute. We have some fantastic benefits we offer our employees… Here are just some of them:</p>\n<p><br></p>\n<ul>\n<li>Competitive salary, reviewed annually</li>\n<li>25 days annual leave, excluding bank holidays</li>\n<li>Discretionary Bonus Scheme</li>\n<li>Up to 3 additional long service days (duvet days!)</li>\n<li>Private Medical Insurance (including optical and dental)</li>\n<li>Company Pension scheme</li>\n<li>Death in Service benefit</li>\n<li>Regular socials including epic summer and Christmas parties!</li>\n<li>Staff training and development</li>\n<li>Quarterly Wellness days (On-site massages and more)</li>\n<li>Flexi-time working hours</li>\n</ul>\n<p><br></p>\n<p>Recruitment selection is based on skills, experience and a good Pixel Toys mission and values fit.</p>",
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