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Technical Director

Owi · New Westminster, British Columbia, V3M1B2, Canada · Active · $150,000–$180,000 / year · BambooHR

Job facts

FieldValue
CompanyOwi
TitleTechnical Director
Normalized title-
Department / team-
LocationNew Westminster, Canada
Work model-
Employment typeFull Time
Salary$150,000–$180,000 / year
Statusactive
ATS providerBambooHR
Posted / first seen2026-03-10 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Owi.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in New Westminster.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyOwi
Sourcef3b327b5-cb46-42a9-a56f-9499f05d0f0b
ATS providerBambooHR

Description

About Offworld: Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation. Fast forward to 2026, Offworld has more than 140 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, "Starship Troopers: Extermination", a 16-player PvE first-person shooter based on the 1997 cult-classic film. We are built on passion, unified spirit, and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games and supplying others with the ability to do the same. We are looking for a talented Technical Director to oversees the project’s Lead Programmer and external technical teams. If you are passionate about making great games and a team player, we are looking for you! Job Duties: Technical Leadership & Architecture Own and communicate the overall technical vision and strategy for OFL. Define and oversee core architecture in Unreal Engine 5 (C++/Blueprint integration, networking, rendering, tools). Guide integration of backend technologies (e.g., External Service Providers, Microservices, and multiplayer infrastructure ). Balance innovation with long-term maintainability, minimizing technical debt. Maintain stability of the OFL project and development processes (builds, etc.) Standards & Practices Establish and enforce coding standards, documentation practices, and performance benchmarks across the team. Conduct technical reviews of major systems and pipelines (build, CI/CD, tools, online services). Ensure effective use of studio tools such as Confluence (documentation) and Jira (task/project tracking). Leadership & Mentorship Lead, mentor, and align Lead Programmers, ensuring collaboration across the sub-team. Provide guidance and coaching to senior engineers, supporting their growth into leadership or principal roles. Represent technical interests in cross-disciplinary leadership discussions with design, art, and production. Delivery & Communication Partner with Production to prioritize technical work and ensure realistic schedules. Clearly communicate technical risks, trade-offs, and opportunities to technical and non-technical stakeholders. Ensure technical milestones are delivered in line with project goals and internal or external partner/publisher requirements. Requirements: 2+ years launching and/or operating Live Service games. Deep expertise in C++, and Blueprint integration within large-scale production environments. Experience with Unreal Engine 5 is a plus. Proven experience architecting high-concurrency multiplayer systems, including networking, backend services, microservices, and F2P live-ops infrastructure. Demonstrated ability to define and execute technical strategy for a large-scale multiplayer title, balancing innovation with long-term stability and maintainability. Strong architectural ownership with accountability for scalability, performance, and minimizing technical debt. Experience integrating external service providers and collaborating effectively with outsourcing or distributed technical partners. Strategic partnership experience with Production to manage scope, prioritize work, and proactively mitigate technical risk. Proven leadership mentoring senior engineers and establishing technical standards, workflows, and engineering best practices across a programming organization. This is a full-time permanent position with the requirement to work from our office at least 3 days a week. The typical salary range for this position is  $150,000 - $180,000 CAD  per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience. This role offers: Extended health and dental benefits Wellness and health spending accounts Retirement savings plan 3 weeks of paid vacation and 2 weeks of paid studio shutdown over the December holiday period Wonderful colleagues! If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume. Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.

Full job record

Job ID0734578237953d6ad5799ba90243f6ba6c7ffce5
Org ID689e67e9-7cc2-4294-9256-7792b96bfac7
Source IDf3b327b5-cb46-42a9-a56f-9499f05d0f0b
Board IDf3b327b5-cb46-42a9-a56f-9499f05d0f0b
Providerbamboohr
Provider Job Key183
TitleTechnical Director
Normalized Title
Statusactive
Activeyes
Location TextNew Westminster, British Columbia, V3M1B2, Canada
Department
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryCanada
Region
CityNew Westminster
Salary Rawsalary range for this position is $150,000 - $180,000 CAD per year and is subject to change
Salary Min150,000
Salary Max180,000
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://owi.bamboohr.com/careers/183
Apply URLhttps://owi.bamboohr.com/careers/183
First Seen At2026-05-30 06:10:11Z
Last Seen At2026-06-06 10:31:12Z
Last Checked At2026-06-06 10:31:12Z
Last Changed At2026-05-30 06:10:11Z
Inactive At
Source Posted At2026-03-10 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=owi/date=2026-06-06/2026-06-06T10-31-11-560Z-0575f35f2fe530018f15b29d264501d95ae892472b06b34ee51137d618a37c26.json
Event Fields
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    "description": "<p><span style=\"font-weight: bold\">About Offworld:</span></p>\n<p>Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well-known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation. </p>\n<p> </p>\n<p>Fast forward to 2026, Offworld has more than 140 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, \"Starship Troopers: Extermination\", a 16-player PvE first-person shooter based on the 1997 cult-classic film.</p>\n<p><br>We are built on passion, unified spirit, and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games and supplying others with the ability to do the same. We are looking for a talented <span style=\"font-weight: bold\">Technical Director</span> to oversees the project’s Lead Programmer and external technical teams. If you are passionate about making great games and a team player, we are looking for you!</p>\n<p><span> </span></p>\n<p><span style=\"font-weight: bold\"><span>Job Duties:</span></span></p>\n<p><span> </span></p>\n<p><span style=\"font-weight: bold\">Technical Leadership &amp; Architecture</span></p>\n<ul>\n<li>Own and communicate the overall technical vision and strategy for OFL.</li>\n<li>Define and oversee core architecture in Unreal Engine 5 (C++/Blueprint integration, networking, rendering, tools).</li>\n<li>Guide integration of backend technologies (e.g., External Service Providers, Microservices, and multiplayer infrastructure ).</li>\n<li>Balance innovation with long-term maintainability, minimizing technical debt.</li>\n<li>Maintain stability of the OFL project and development processes (builds, etc.)<br><br></li>\n</ul>\n<p><span style=\"font-weight: bold\">Standards &amp; Practices</span></p>\n<ul>\n<li>Establish and enforce coding standards, documentation practices, and performance benchmarks across the team.</li>\n<li>Conduct technical reviews of major systems and pipelines (build, CI/CD, tools, online services).</li>\n<li>Ensure effective use of studio tools such as Confluence (documentation) and Jira (task/project tracking).<br><br></li>\n</ul>\n<p><span style=\"font-weight: bold\">Leadership &amp; Mentorship</span></p>\n<ul>\n<li>Lead, mentor, and align Lead Programmers, ensuring collaboration across the sub-team.</li>\n<li>Provide guidance and coaching to senior engineers, supporting their growth into leadership or principal roles.</li>\n<li>Represent technical interests in cross-disciplinary leadership discussions with design, art, and production.<br><br></li>\n</ul>\n<p><span style=\"font-weight: bold\">Delivery &amp; Communication</span></p>\n<ul>\n<li>Partner with Production to prioritize technical work and ensure realistic schedules.</li>\n<li>Clearly communicate technical risks, trade-offs, and opportunities to technical and non-technical stakeholders.</li>\n<li>Ensure technical milestones are delivered in line with project goals and internal or external partner/publisher requirements.</li>\n</ul>\n<p><span><br><br></span></p>\n<p><span style=\"font-weight: bold\"><span>Requirements:</span></span></p>\n<ul>\n<li>2+ years launching and/or operating Live Service games.</li>\n<li>Deep expertise in C++, and Blueprint integration within large-scale production environments. Experience with Unreal Engine 5 is a plus.</li>\n<li>Proven experience architecting high-concurrency multiplayer systems, including networking, backend services, microservices, and F2P live-ops infrastructure.</li>\n<li>Demonstrated ability to define and execute technical strategy for a large-scale multiplayer title, balancing innovation with long-term stability and maintainability.</li>\n<li>Strong architectural ownership with accountability for scalability, performance, and minimizing technical debt.</li>\n<li>Experience integrating external service providers and collaborating effectively with outsourcing or distributed technical partners.</li>\n<li>Strategic partnership experience with Production to manage scope, prioritize work, and proactively mitigate technical risk.</li>\n<li>Proven leadership mentoring senior engineers and establishing technical standards, workflows, and engineering best practices across a programming organization.</li>\n</ul>\n<p><br></p>\n<p><br>This is a<span style=\"font-weight: bold\"> full-time permanent</span> position with the requirement to work from our office at least 3 days a week.</p>\n<p> </p>\n<p>The typical salary range for this position is <span style=\"font-weight: bold\">$150,000 - $180,000 CAD</span> per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.</p>\n<p><br></p>\n<p><br></p>\n<p><span style=\"font-weight: bold\"><span>This role offers:</span></span></p>\n<ul>\n<li>Extended health and dental benefits</li>\n<li>Wellness and health spending accounts</li>\n<li>Retirement savings plan</li>\n<li>3 weeks of paid vacation and 2 weeks of paid studio shutdown over the December holiday period</li>\n<li>Wonderful colleagues!</li>\n</ul>\n<p> </p>\n<p><span>If you meet the above qualifications, and Offworld sounds like the kind of company you want to be a part of, please apply now with a copy of your resume. </span></p>\n<p><span> </span></p>\n<p>Offworld Industries is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.</p>",
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