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HomeCompaniesRobloxPrincipal Model Optimization Engineer

Principal Model Optimization Engineer

Roblox · San Mateo, CA, United States · On Site · Active · $295,250–$345,040 / year · Greenhouse

Job facts

FieldValue
CompanyRoblox
TitlePrincipal Model Optimization Engineer
Normalized title-
Department / teamSoftware Engineering
LocationSan Mateo, CA, United States
Work modelOn Site
Employment typeSalaried Employee
Salary$295,250–$345,040 / year
Statusactive
ATS providerGreenhouse
Posted / first seen2026-05-05 / 2026-05-29
Changed / last seen2026-06-17 / 2026-06-19

Related slices

PageWhat it containsOpen
Company jobsActive postings from Roblox.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in San Mateo.Open
Department jobsActive postings in Software Engineering.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyRoblox
Source1d99660a-cb17-49aa-a479-3ae8dcfac264
ATS providerGreenhouse

Description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. ML Platform @ Roblox today supports hundreds of ML use cases and billions of inferences per day across Discovery, Safety, Engine, and much more. As a Model Optimization engineer on ML Platform, you will be responsible for digging deep into model internals to optimize performance, for both training and inference. We are looking for accomplished engineers to help us maximize performance of our platform. You Will: Optimize machine learning models for performance on GPU architectures, focusing on both training and inference workflows. Conduct low-level performance profiling analysis to identify bottlenecks in existing machine learning pipelines and propose actionable improvements. Contribute to the development of best practices and tooling for model optimization and deployment. Collaborate with cross-functional teams, including data scientists and software engineers, to integrate and deploy optimized models into production environments. Partner across organizations to build tooling, interfaces, and visualizations that make the ML@Roblox a delight to use. You Have: 6+ years of professional experience and a tool chest of system design experience upon which to draw to build performant systems for all of Roblox. Have significant experience debugging GPUs - reading GPU profiles, debugging Xid errors, etc. Proficient in advanced tools and frameworks (e.g., CUDA, Triton, TensorRT) to enhance model execution speed and reduce latency. Experience with model optimization techniques for LLMs, such as speculative decoding, continuous batching, quantization, etc. A performance nut; you love pushing the limits of what’s possible, whether it’s squeezing every last ounce of efficiency from a GPU, fine-tuning algorithms for peak speed, or innovating new techniques to enhance model performance A generalization advocate: you're passionate about building tools and frameworks that consistently deliver improvements in model performance. Passionate about supporting internal partners (data scientists and ML Engineers) to meet and understand their needs. A Bachelor's degree in Computer Science, Computer Engineering, Data Science, or a similar technical field. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Full job record

Job ID068ae0b8851530d7b87a170943e20b748c96a499
Org ID9e05b409-ef34-47c3-931e-32428d83508e
Source ID1d99660a-cb17-49aa-a479-3ae8dcfac264
Board ID1d99660a-cb17-49aa-a479-3ae8dcfac264
Providergreenhouse
Provider Job Key7872401
TitlePrincipal Model Optimization Engineer
Normalized Title
Statusactive
Activeyes
Location TextSan Mateo, CA, United States
DepartmentSoftware Engineering
Team
Employment TypeSalaried Employee
Workplace Typeon_site
Remote Policy
CountryUnited States
RegionCA
CitySan Mateo
Salary RawSalary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wedn
Salary Min295,250
Salary Max345,040
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://careers.roblox.com/jobs/7872401?gh_jid=7872401
Apply URLhttps://careers.roblox.com/jobs/7872401?gh_jid=7872401
First Seen At2026-05-29 22:40:20Z
Last Seen At2026-06-19 07:32:17Z
Last Checked At2026-06-19 07:32:17Z
Last Changed At2026-06-17 07:32:36Z
Inactive At
Source Posted At2026-05-05 18:13:46Z
Source Updated At2026-06-16 20:35:44Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=roblox/date=2026-06-19/2026-06-19T07-32-17-028Z-fd26056d3abb1c31aab27f06a3fb5a815975906540ded45ef779b271e2e5b2c2.json
Event Fields
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Parsed Structured
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}
Extensions
{}
Native Structured
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  "requisition_id": 3426135,
  "first_published": "2026-05-05T14:13:46-04:00",
  "application_deadline": null
}
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