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HomeCompaniesNaughty DogLighting Artist, Environment (Contingent)

Lighting Artist, Environment (Contingent)

Naughty Dog · United States, Santa Monica, CA · Hybrid · Active · Greenhouse

Job facts

FieldValue
CompanyNaughty Dog
TitleLighting Artist, Environment (Contingent)
Normalized title-
Department / teamNaughty Dog
LocationSanta Monica, CA, United States
Work modelHybrid / Hybrid
Employment type-
Salary-
Statusactive
ATS providerGreenhouse
Posted / first seen2026-01-22 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Naughty Dog.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Santa Monica.Open
Department jobsActive postings in Naughty Dog.Open
Work model jobsActive Hybrid postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyNaughty Dog
Sourcee3f25c3f-8611-406a-b468-1300cd734179
ATS providerGreenhouse

Description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position. This is a hybrid / onsite position. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. We’ve been busy at the Kennel, most recently releasing The Last of Us Part I, a complete and faithful remake of the original game, rebuilt from the ground up and fully optimized for the PlayStation 5 and currently in development for PC. As a part of the Naughty Dog legacy, you’ll be continuing the development of extraordinary and enduring experiences for a broad, global range of audiences. Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. The Lighting Artist will be crafting lighting and post effects for background lighting. What you will do: Develop the lighting scheme, color-palette, post-processing-fx, and general visual mood that turns unlit 3-D environment models into exciting and visually compelling 3D game environments Work with modelers and texture/shader artists to optimize the visual look and run-time performance of the Environments Work with outsource vendors and lighting artists, collaborating on visual looks, tech, training, and workflows both giving and receiving feedback Additional responsibilities may be assigned as needed What skills you will use: 1-3 years of industry experience in Film or Games generating final picture Has shipped at least one AAA game Excellent competency in Autodesk Maya and knowledge of Global Illumination Excellent problem-solving skills and the ability to work with minimal supervision Thorough understanding of direct/indirect light, luminance / exposure and color-theory Proven work experience with generating light-maps, pre-lighting or baked lighting is desired As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete an art test. #LI-SP3 At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more. The estimated base pay range for this role is listed below, this is an hourly rate. $57.98 — $72.45 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our  Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Full job record

Job ID046e2a7ffc260161b861539b55a4f14d802079cc
Org IDb7308705-7ad1-45c8-97da-bd914d42d6d2
Source IDe3f25c3f-8611-406a-b468-1300cd734179
Board IDe3f25c3f-8611-406a-b468-1300cd734179
Providergreenhouse
Provider Job Key5762460004
TitleLighting Artist, Environment (Contingent)
Normalized Title
Statusactive
Activeyes
Location TextUnited States, Santa Monica, CA
DepartmentNaughty Dog
Team
Employment Type
Workplace Typehybrid
Remote Policyhybrid
CountryUnited States
RegionCA
CitySanta Monica
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://job-boards.greenhouse.io/naughtydog/jobs/5762460004
Apply URLhttps://job-boards.greenhouse.io/naughtydog/jobs/5762460004
First Seen At2026-05-29 23:03:31Z
Last Seen At2026-06-06 07:35:52Z
Last Checked At2026-06-06 07:35:52Z
Last Changed At2026-05-29 23:03:31Z
Inactive At
Source Posted At2026-01-22 18:25:57Z
Source Updated At2026-05-27 20:47:17Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=naughtydog/date=2026-06-06/2026-06-06T07-35-52-890Z-7b08c75dcc0d022c7722917be63d46200f1f0e299705994840f552afa0927349.json
Event Fields
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  "last_changed_at": "2026-05-29T23:03:31.199Z",
  "active_status": "active"
}
Parsed Structured
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  "salary_currency": null
}
Extensions
{}
Native Structured
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  "first_published": "2026-01-22T13:25:57-05:00",
  "application_deadline": null
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